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This is Version 1.1 of AbfTP
Fixes and balance changes have been made.
2 player Coop has been implemented.
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Advanced engine needed  : Limit Removing
Primary purpose         : Single play + Coop (2 players only)

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Title                   : AbfTP
Filename                : AbfTP.wad
Release date            : 19th of December 2024 (Coop update on 26th of February 2025)
Author                  : Le_Emil
Email Address           : [redacted]
Other Files By Author   : Corruption Core, Swift Invasion
Description             : Two of maps I created for the now canceled Black Fires community project on Doomworld.
                       First map was complete with just a little work to be done more.
                       The second map was about 68% done and I've finished it as I really wanted to see how it turns out.
                       The theme for both is teleportation, but not as a gimmick, only the theme.
                       One is a Teleport Tech Base and the other is based around Monster Teleporting.
                       Wad name stands for "A black fires Two Pack", but it sound quirky with only the first letters.

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* What is included *

New levels              : 2
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Umapinfo

* Play Information *

Game                    : DOOM2
Map #                   : Map01 - TP Base and Map07 - Arach Not
Single Player           : Designed for
Cooperative 2-4 Player  : Yes (2 player only)
       -multiplayer only enemies have been added. map07 has special player 2 start
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes
             UV - HARD ; HMP - Recommended first play
        Coop UV - VERY HARD


* Construction *

Base                    : New from scratch
Build Time              : Map01 ~3 days, Map07 ~7 days of not intense work; Coop took 2 days to add in to both maps (no balance testing)
Editor(s) used          : Ultimate Doom Builder, Slade 3
Known Bugs              : Voodoo doll behavior changes from vanilla break map01 exit.
                         If playing solo with multiplayer monsters enabled, you will not be able to get 100% kills.
                         That's because of the special player 2 start that is implemented.
May Not Run With        : not known yet
Tested With             : PrBoom+ 2.6.66



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Author's Google Drive: https://drive.google.com/drive/folders/1Rw13BbGu-HarOZDR8X1w69DNGuvUNPy9?usp=sharing