===========================================================================
Archive Maintainer      : This is an update to Diet 32in24 that fixes a
                         few bugs, including HOMs on MAP10 and an
                         incorrect level title in the DeHackEd file.
                         Gameplay is otherwise unaffected.
Update to               : 32in24-d.zip
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Diet 32in24
Filename                : 32in24-d.wad
Release date            : 09/30/2008
Author                  : The 32in24 team!
Email Address           : [email protected]
                         [email protected]
Other Files By Author   : 32in24.wad (FFA),
                         32in24sp.wad, 32in24-3.wad
                         (DUEL CORE EDITION), 32in24-4.wad (CTF)
                         32in24-5.wad (FFA) 32in24-6.wad (FFA)

Description             : High-detail playtested non-buggy single-player
                         maps in a nice, half-sized package.  Now you,
                         too, can experience the 32in24 diet!

                       map01 - Labs of Torture
                        layout by Impboy
                        detailing by kuchikitaichou
                       map02 - On Two Sides
                        layout by The Green Herring
                        detailing by Impboy and daimon
                       map03 - Ronald Reagan Memorial Mini-Hall
                        layout by Goatface
                        detailing by kuchikitaichou
                       map04 - Some Crappy Theatre
                        layout by ClonedPickle
                        detailing by kuchikitaichou
                       map05 - The Birdman of Texas
                        layout by Shaikoten
                        detailing by Butts
                       map06 - Some Crappy Mall
                        layout by ClonedPickle
                        detailing by RottKing
                       map07 - The Barons' Hideout
                        layout by Dr. Zin
                        detailing by Impboy
                       map08 - Theme Unknown
                        layout by Shaikoten
                        detailing by ClonedPickle
                       map09 - A Walk in the Park
                        layout by kuchikitaichou
                        detailing by Impboy
                       map10 - Satanic Base
                        layout by Ajapted
                        detailing by Impboy
                       map11 - Tetris Revenge
                        layout by mid
                        detailing by esselfortium
                       map12 - City of Tarnation
                        layout by Kassman
                        detailing by Macro11_1
                       map13 - McDonald's Grease Processing Plant
                        layout by RottKing
                        detailing by brinks
                       map14 - The Hellevator
                        layout by Impboy
                        detailing by daimon
                       map15 - Pest Control
                        layout by kuchikitaichou
                        detailing by Impboy
                       map16 - The Million Dollar Pyramid
                        layout by The Green Herring
                        detailing by Kassman

Music                   : map01 - Paul Corfiatis (from 2002ADO.WAD)
                         map02 - Capcom (MIDI by Teck)
                         map03 - Black Sabbath (MIDI author unknown)
                         map04 - Rareware / David Wise (MIDI by Teck)
                         map05 - SNK Playmore (MIDI by Erik Menjivar)
                         map06 - Ocean Software / Jonathan Dunn
                                  (MIDI by Sam Wolff)
                         map07 - Nicklas Linnes (from CRUDREAM.WAD)
                         map08 - id Software / Bobby Prince
                                  (remixed by Jay Reichard)
                         map09 - Apogee Software / Lee Jackson
                         map10 - id Software / Bobby Prince
                         map11 - Tor Gausen, a.k.a. Walkman
                                  (MIDI by The Green Herring)
                         map12 - SNK Playmore (MIDI by Erik Menjivar)
                         map13 - Maxis Software (MIDI by Rie Lenka)
                         map14 - The Ramones (MIDI author unknown)
                         map15 - Ralph Vickers (from CRUDREAM.WAD)
                         map16 - SNK Playmore (MIDI by Erik Menjivar)
                         title - The Coca-Cola Company (MIDI author unknown)
                         story - Square Enix / Nobuo Uematsu
                                  (MIDI by Jorge Fuentes)

Additional Credits To   : ClonedPickle for the initial compilation; The
                         Green Herring for finishing the compilation,
                         doing CWILVs along with the demos and DeHackEd
                         file, and writing this text file; Shaikoten,
                         killingblair, brinks, ClonedPickle, The Green
                         Herring, RottKing, leileilol, and everyone else
                         who contributed billboard graphics; and Impboy
                         for being a really shoddy detailer.

Bonus Pontification     : Oh hey it's your friendly neighborhood Shaikoten
(by Shaikoten)            writing his second wad release rambling in a
[6/30/2008]               month.  This is a very special wad to me.  It
                         reminds me of America.  We promise you twice of
                         what we deliver and ram advertisements for more
                         of our fecal matter down your throat.  And you
                         should be fucking grateful for it.  This project,
                         coincidentally one of our least ambitious, only
                         went about half a year over schedule, and proves
                         that if we've learned one thing, it's that
                         group single player mapping projects generally
                         suck.  Still, there are definitely a few good
                         gems in this pack, and even a few of the crappier
                         layouts ended up looking decent.  So suffer
                         through this one for the little good in it, and
                         wait with bated breath for the next time YEDS
                         attempts to make a single player map pack.

===========================================================================
* What is included *

New levels              : 16
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes; created by The Green Herring.  Includes both a
                         DEHACKED lump (for modern ports) and a .BEX file (for
                         Boom.)
Demos                   : Yes; all three are recorded by The Green Herring.
                         The full versions have been hidden within the wad by
                         the Illuminati.
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No
Other                   : If playing in a ZDoom-based port, you will be unable
                         to jump or crouch.

* Construction *

Base                    : New from scratch
Build Time              : 24 hours for layouts (on 10/21/2007,) a few weeks for
                         detailing, and over half a year of compilers sitting
                         on their asses.
Editor(s) used          : Too many to list.
Known Bugs              : Huh?
May Not Run With...     : Doom2.exe, or any source port that isn't Boom
                         compatible


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive
contains thirty-two professional quality levels and music.
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors