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Title : SPACESHIP 1024 - VERSION 2
Author : Paul Corfiatis
Email Address :
[email protected]
Other Files By Author : go to
http://www.geocities.com/paul33_au/
Description : A 1024x1024 map on a Spaceship.
NOTE : This is a second version released on 30 August 2006 and this fixes
few bugs. The BSP has been rebuilt and you get no more texture
annoyances, etc when using PRBOOM. The Arch-Vile teleport spot in
the exit room has now been moved to the main corridor and now only
appears on Skills 3,4 and 5.
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* Play Information *
Port : Doom 2
Episode and Level # : MAP01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : yes
Difficulty Settings : Yes
New Sounds : No
New Music : Yes
New Graphics : Yes
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : Doom Builder 1.60, 1.68
Known Bugs : None
* Copyright / Permissions *
Authors may not use these levels as a base to build additional
levels.
You MAY distribute this WAD in any electronic format (BBS, Diskette,
CD, etc) as long as you include this file intact.
* Where to get this WAD *
http://www.geocities.com/paul33_au/ and all other ftp sites.
The sound quality is much better, but the bassline & kick could be a lot louder
Nebula says:
the overall mix is really good
Nebula says:
it sounds smooth and there is lots of dynamics left for mastering
Nebula says:
the kick sounds like it's not compressed at all, it sounds a bit like plastic but the soundscapes in the song are very nice & smooth this time
put the kick volume to 50% and compress it with fruity compressor, take "DRUMS" -preset for it
and put the bassline to about 60% and compress it with the drums preset as well but reduce gain to your liking