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Primary purpose : Single play
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Title : Wretch
Filename : Wretch.wad
Release date : 07/27/2024
Author : Obsidian
Email Address : [redacted]
Other Files By Author : Search "Author: Obsidian" on the archives
Misc. Author Info : I wrote this.
Description : A replacement for Episode 2 of The Ultimate Doom,
with nine maps made in vanilla format using
primarily stock resources.
Credits to : Id Software for Doom II
Anotak for Doom Builder X
SirJuddington for SLADE3
Exl for WhackEd4
Additional credits to : Uber for the TITLEPIC
Mark Klem for the majority of the music
Font Monger for the M_DOOM font ("Who Asks
Satan" from Dafont)
Osiris Kalev, Roadworx, Fletcher` and traversd
for betatesting
Bobby, Vile and Arsinkk for streaming the
release candidates
Catpho and Firedust for reporting bugs
Spectere for the YT playthrough
years for inspiration
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* Maplist *
E2M1: Into the Dim
Music: "Terror" by Mark Klem
E2M2: Bitter
Music: "Evil Is" by Mark Klem
E2M3: Sleepwall
Music: "Take All (I Have More)" by Mark Klem
E2M4: Strangulation
Music: "Slider" by Mark Klem
E2M5: The Clean Room
Music: "Shadows of the Dead" by Mark Klem
E2M6: Reflection
Music: "Organic Gods" by Mark Klem
E2M7: Myriad
Music: "Night Bats" by Mark Klem
E2M8: Imbecile's Crown
Music: "Vascule" by Obsidian
E2M9: The Shortcut
Music: "Unnamed" by Mark Klem (used in E1M3 of Cringe.wad)
Title music: "Slider" by Mark Klem
Level clear music: "Dreadnaught" by Mark Klem
Victory music: "Gravetown" by Mark Klem
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* What is included *
New levels : 9
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Blank DEMO# files
Other : ZMAPINFO, GAMEINFO
* Play Information *
Game : The Ultimate Doom
Map # : E2M1-E2M9
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : None
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Maps were made on an on-and-off basis over
the course of three and a half years
Editor(s) used : Doom Builder X, SLADE3, WhackEd4, Paint.net,
ENDEDIT
Known Bugs : The Cyberdemon in E2M6 is vulnerable to the
vanilla bug where saving and loading does
not retain monster targets.
May Not Run With : Doom 95
Tested With : Chocolate Doom, DSDA-Doom, ZDoom
* Copyright / Permissions *
Authors MAY NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors
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