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Title                   : SKYCITY.WAD
Author                  : Darren K. McKeigan
Email Address           : [email protected]
Misc. Author Info       : Comp. Sc. student at the Technical University
                         of Nova Scotia.  (Author of REALM.WAD)

                         PLEASE, LET ME KNOW WHAT YOU THINK OF THIS WAD!!

                         I didn't get much feedback last time (is that
                         good or bad?? :)
                         But, I just want to know if I should bother
                         making any more..........

Description             : Well, this is my second attempt at a pwad.  I
                         think this one is a little better than my first
                         attempt (which wasn't that bad - toot toot!! :)
                         SKYCITY is just that - A semi-city stuck 1 mile
                         high in the sky.  I created new textures to
                         simulate the effect.  It has all new wall textures
                         in it as well as a new sky/floor ...blah blah.....

                         But, PLEASE, run the SKYCITY.BAT file so that
                         you can temporarily put the floor textures into
                         your DOOM.WAD file (yeah, sorry - Can't put new
                         floors into pwads).  But, the batch file takes
                         care of it and will restore the original floors
                         when you're done.  Back it up if you don't trust
                         me :)
                         I included a .lmp just in case you get a little
                         PO'd trying to find the secrets (They aren't
                         that hard, anyway...)



Additional Credits to   : Yann Nicolas for his beta testing :)
                         Shane Harnish for ideas (and the web texture)
                         ...and of course, the creators of DEU and BSP.
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* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes (but not designed for it)
Difficulty Settings     : Yes
New demos               : Yes
New Sounds              : Yeah (a few new gun sounds - well, I didn't
                         create them - I just found them on the net)
New Graphics            : Yup - new floors,walls, and sky and a new
                         godmode - heehee - check it out.  HE IS GOD!!
                         I made a slight change to the map screen but
                         I didn't screw around with the credits - outta
                         respect for the DOOM guys.

* Construction *

Base                    : New levels from scratch
Build Time              : Too F'in long!!  I just poked at it every once
                         in a while.
Editor(s) used          : DEU 5.21 GCC BSP 1.1x (for node rebuilding)
Known Bugs              : none known (Maybe a bit of slowdown on slow
                         machines but fine on a 486 DX-33 /no VLB card)

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.  But, feel free to include it in a comilation or something
like that - just let me know first :)

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu
          ftp.uwp.edu
          wuarchive.wustl.edu

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