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Title                   : The Scorpio Project, Act 1 (scorpio1.wad)
Author                  : Jim Gitzlaff
Email Address           : [email protected] *or* CIS 74601,735
Misc. Author Info       : Law Student

Description             : You've cleaned up the mess left by the Military's
                         secret projects on Phobos and Deimos.  With this
                         victory, the hellish invasion seems to have been
                         thwarted.

                         Unfortunately, the Military was engaged in another
                         project in the vicinity of Mars: codenamed Project
                         Scorpio.  The goals of the project were to acquire
                         samples of alien microorganisms that existed in
                         the vacuum of space.  No significant discoveries
                         are known to have been made by this project.

                         However, one of the satellites used to scoop
                         samples recently passed close to the Martian
                         moons.  After the Scorpio base recovered the
                         satellite for examination, chaos broke out and
                         communications with the base cut off. A trouble-
                         shooter sent to assess the situation disappeared.
                         Apparently demons from one of the moons stowed away
                         aboard the satellite and migrated to the Scorpio
                         base.  Your mission is to exterminate all of
                         the hellish creatures and destroy the satellite.

                         You have been issued only a pistol because the
                         Scorpio base is known to have a substantial
                         armory on the first level in its Blue security area.
                         Access from level one downwards to level eight is
                         available via a series of lifts.  Note that the
                         path downwards is intentionally circuitous so that
                         sections of the base could be quarantined if any
                         dangerous life forms escaped.  Finally, note that
                         there are many security pads located throughout the
                         base.  Some must be activated in order to achieve
                         the higher-security areas, but others were designed
                         to redirect intruders and expose them to security
                         personnel.  Use caution throughout.

                         Play is very nonlinear.  You can win several
                         different ways, but some are substantially easier
                         than others.  In coop mode, do not make the
                         mistake of going separate ways...watch your buddy's
                         back!

Additional Credits      : Bill Perry and Phil Sandler for beta testing.
                         id - Creators of DOOM!

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* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes (tested)
Cooperative 2-4 Player  : Yes (tested)
Deathmatch 2-4 Player   : Yes (untested but implemented)
Difficulty Settings     : Yes (but don't be a wimp: play skill 4)
New Sounds              : No
New Graphics            : Yes
Demos Replaced          : No

* Construction *

Base                    : New level from scratch
Build Time              : 30+ hours
Editor(s) used          : DEU 5.21 GO32 version, IDBSP 1.0.1, DMGRAPH 1.1
Known Bugs              : None

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels, since I plan to release a further series based on this
plot.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

Internet:  infant2.sphs.indiana.edu and its mirrors
Compuserve:  Action Game Aids Forum