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Title                   : manse11.wad
For use with            : DOOM 1
Author                  : Jason Scanlin
Email Address           : [email protected]
Misc. Author Info       : Now a full-time physics major and
                         DOOMaholic at Columbia University.
Description             : This was my first wad, designed six months
                         ago.  It is not a huge level; I intended it
                         to be map 1 of a full episode, but I
                         haven't had the free time to finish (what
                         with DOOM2, Descent, RotT, Dark Forces,
                         Heretic, and Magic Carpet :)).  It is, IMHO,
                         a very detailed and nice looking WAD,
                         though.  It's also pretty hard in UV mode
                         (let alone in Nightmare).
Additional Credits to   : Steve 'the Krool' Kasow &
                         Aaron 'Mad Dog' Lindenberg -
                         Extensive alpha testing and source of
                         endless creative suggestions.  ("Why isn't
                         there a Cyberdemon on the level?", et al.)
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* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes (heavily alpha tested)
Cooperative 2-4 Player  : Yes (but not tested and not really optimized
                         for it - it's likely to get crowded with
                         four people running around)
Deathmatch 2-4 Player   : Yes (again, not tested or optimized, but at
                         least you'll run into each other pretty
                         often)
Difficulty Settings     : All (pretty well tested)
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : Too much.
Editor(s) used          : Deu5.1, Deu5.2, Deu5.21, BSP1.2x for nodes
Known Bugs              : None.  (No, the scarcity of ammo in UV mode is
                         NOT a bug.)


* Copyright / Permissions *

Please distribute this file with the WAD and give me credit if you use
it as a base.  Otherwise, you can do whatever the hell you want with it.
(Seriously - like I could stop you from editting it!)

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