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Title                   : HQ.WAD
Author                  : Patrick Pirtle
Email Address           : c/o [email protected]
Misc. Author Info       : Architect
Description             : This level may be played all by itself
                         as the second level of the second game,
                         but is intended to be played as the
                         second level after the "CANYON.WAD"
                         (At the end of CANYON.WAD, you're loaded
                         up with ammo, etc., which is particularly
                         useful for less-experienced players who
                         are playing at a higher-difficulty level)
Additional Credits to   : Matt Tagliaferi for DoomCad and phone
                         help.
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* Play Information *

Episode and Level #     : E2M2 (Preliminary)
Single Player           : Yes
Cooperative 2-4 Player  : Yes  (Not tested)
Deathmatch 2-4 Player   : Yes  (Not tested)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : 40 hours
Editor(s) used          : DoomCad version 4.3, BSP version 1.1 for nodes
Known Bugs              : I ran out of time to tweak all of the
                         wall patterns, so pay attention to your
                         map in order not to miss any secrets.

                         Towards the end, at the bottom of two
                         elevators, it exhibits the problem of
                         flashing the ceiling pattern adjacent to
                         a wall > 504 units. This is usually not
                         noticable.

                         There seems to be a problem saving this
                         level from time to time. I've seen this
                         same problem with other .WAD's, but don't
                         know what causes it. Most times it saves
                         just fine, but occasionally I have seen
                         the message:

                               SAVEGAME BUFFER OVERFLOW
                               MEMORY ALLOCATION ERROR
                               CANNOT LOAD COMMAND. SYSTEM HALTED

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels,
provided:
       1) Levels based upon this one are not distributed subject
          to any type of fee,
       2) You attribute credit to me for this .WAD,
       3) You send me a copy of the modified .WAD so I can
          play it.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

(*************)

If you enjoyed this wad, please at least send me e-mail saying so. You
can contact me at:

               [email protected]

I would enjoy any comments or suggestions as to ways in which this level
could be improved. My address is:

               Patrick Pirtle
               6526 21st NW
               Seattle, WA 98117
               (206) 789-6526

(*************)

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu