Dimensionality
               [email protected]

The Ruin
Designed by: The Watcher
Email: [email protected]

Single player: Yes
Cooperative 2-4: Yes, but why?
Deathmatch 2-4: Yes (specifically designed for it)
Skill levels: to a minimal degree-mostly there are enough monsters here for a bit of dming,
       but no more than that

Map: 1
Builders used: Windeu v. 5.24 (level design) and Warmdos for renoding
Build time: a week total, off and on for a couple months
Bugs: none that have cropped up-yet. If you find any I would appreciate it if
       you emailed me any information you can about where the error occurs.
       If you do any edits on this level run warmdos or a similar
       application on the level before playing

NOTE:  The archive you got this from should have 4 wads in it, ruindm.wad,
       ruindm1.wad, ruinx.wad, and ruinx1.wad.  All of these levels are designed
       for deathmatch.  The dm files have a cooperative exit in them, the x
       levels have no exits.  The 1 files are for doom 1-all others are for
       doom 2.  This level was originally created for Energia, and have been
       modified for death match since then.  If you use this level for the base
       in other levels please contact me.  Also included is warmdos-use this
       if you do *any* edits to the map other than objects because otherwise the
       level will be unplayable



Beta Testers: Andy Lonsbary, Jason Warner, Sean Werkema, Steve Whittam, Vince
       Hurrell, Clint Gilson, and Jeff Napoli

Thanks to: Dr. Strangelove for creating Energia in the first place