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Review                  : This is *only* for the historical and technical
                         interested doomers.
                         Others should avoid it.
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Primary purpose         : Deathmatch / Historical and technical interest
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Title                   : CROSS.WAD - An example of a new level.
Filename                : CROSS.WAD MAKE-LVL.TXT
Release date            : 11th March 1994
Author                  : Alistair Brown
Email Address           : [email protected]

Description             : [Note by the uploader: This is one of the very
                         first pwads at all, made without all the tools,
                         that came later. Read MAKE-LVL.TXT.]

                         This is a very simple level; square room with
                         four small corridors leading off it. Designed for
                         deathmatch (the more players the better).

                         It's small because it was designed by hand.  (And
                         building node trees really isn't that much fun).
                         After I made it I realised that there wasn't any
                         way to leave the level so I made a wall with
                         switches in that end the level (it's a kludge, I
                         know...)  If anyone has any questions about
                         making levels, or would just like to say how much
                         they hated this example then feel free to email
                         me at the address shown at the top.

                         Alistair


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* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Files Included          : CROSS.WAD is the level.
                         MAKE-LVL.TXT is the 'making of' desription.


* Play Information *

Game                    : DOOM
Map #                   : E1M1
Single Player           : Player start only
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Designed for
Other game styles       : No
Difficulty Settings     : Not implemented
See wadwhatoutput.txt for more information.


* Construction *

Base                    : New from scratch
Editor(s) used          : [Quote from MAKE-LVL.TXT:] I wrote a program in
                         borland c++ that created the various data
                         structures (i.e. LINEDEFS, SIDEDEFS etc.) and
                         used a cutomised version of the PWAD writing
                         routine from the newdeu sources.  (great program
                         BTW esp. with the source code included).


* Where to get the file that this text file describes *

The mirrors of the /idgames -ftp-archives:
          ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/
          http://public.ftp.planetmirror.com/pub/idgames/
          http://www.gamers.org/pub/idgames/
          ftp://ftp.ntua.gr/pub/vendors/idgames/
          http://ftp.ntua.gr/pub/vendors/idgames/
          ftp://ftp.chg.ru/pub/games/idgames/
          http://ftp.chg.ru/pub/games/idgames/
          ftp://ftp.mancubus.net/pub/idgames/
          http://ftp.mancubus.net/pub/idgames/
          http://youfailit.net/pub/idgames/
          http://ftp.fdn.fr/games/idgames/
          ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/
          ftp://ftp.task.gda.pl/pub/games/idgames/
          ftp://ftp.netc.pt/pub/idgames/
          http://ftp.netc.pt/pub/idgames/
          http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/

          The upload-server of the /idgames-archives is:
          ftp://archives.3dgamers.com/pub/idgames/
          But please use the above listed mirrors for your downloads.

.. It's also avaiable here:
          http://cd.textfiles.com/goldmedal/volume3/GAMES/DOOM/CROSS.ARJ


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Submitted to the /idgames-ftp-archives by FunDuke --> [email protected]
The review at the beginning of this template has been written by FunDuke.