===========================================================================
Advanced engine needed  : None
Primary purpose         : Single play
===========================================================================
Title                   : Dark Passage
Filename                : DPASS.WAD
Release date            : 8/16/13
Author                  : Chris Pisarczyk, Jeff Shark, Callum Oliver
Email Address           : [email protected]

Description             : This is a long level with a long history. Mr.
                         Chris (Chris Pisarczyk) and the late
                         Phobosdeimos1 (Callum Oliver) started this map
                         during the development of Doom the way id Did,
                         probably a year or so before it was officially
                         released. I joined in after Phobosdeimos1 left
                         early in the map's development and I joined in
                         afterwards. I did a lot of the western half of
                         the map and Mr. Chris did a lot of the eastern
                         half, but there are many points where we both
                         worked on the same areas, so you really can't
                         tell who did what. (Since Mr. Chris is a much
                         more popular mapper than I am, I assume people
                         probably can recognize his mapping style)

                         Of course, ol' faithful here was rejected from
                         the project for being about twice the size of
                         E2M7 and having over two hundred monsters, among
                         other things. Eventually Mr. Chris released the
                         DTWID version of this level as "the damned,"
                         which you can find here on /idgames. Meanwhile,
                         as I gained more knowledge about mapping I dinked
                         around a bit and made a few adjustments here and
                         there to help with the map's flow and
                         progression. A few bugs were also fixed, and a
                         couple of things were added here and there to add
                         character.

                         For those who haven't played this level before
                         (most of you, I would assume), you may need to
                         use your automap more than a few times because
                         this map is VERY large and VERY non-linear. You
                         may also need to wear eye protection, since it's
                         twice as ugly as it is big. (Remember, it's DTWID
                         so we had to channel our inner Sandy Petersen!)

                         Also, I would advise against deathmatch on this
                         map due to its gargantuan size. (I'm one of those
                         guys that has to put deathmatch starts in every
                         map he touches!)

                         Hope you have fun!

                         -Jeff (Marnetmar)

Additional Credits to   : Mr. Chris and Phobosdeimos1 (rest in peace, you
                         wonderful, lovable sack of peanuts!)
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom
Map #                   : E2M6
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Modified
Build Time              : Too long!
Editor(s) used          : Doom Builder 2
Known Bugs              : None, unless that damn BSP error decided to show
                         up again (I swear I fixed that little bugger two
                         or three times)
May Not Run With...     : Versions of Doom prior to 1.9


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://files.drdteam.org/
FTP sites: http://www.doomworld.com/idgames