===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : Dragonsbrethren's Pandemonium
Filename                : dbpanda2.wad
Release date            : October 18th, 2012
Author                  : Dragonsbrethren
Email Address           : [email protected]
Other Files By Author   : The Sixth Hour, ROCK-n-ZIMMER, various maps in
                         community wads.

Description             : This was my submission to an E3 project Hellbent
                         started where we'd try to duplicate the look and
                         play style of E3M3: Pandemonium without paying
                         homage to the original.
                         The project never received many submissions and I
                         decided to release this as stand alone after
                         nearly a year of inactivity.

                         This map, like the original, was initially
                         designed as a Tom Hall style techbase. The
                         original E3M3 looks like it was literally in the
                         middle of being retextured when Doom was
                         released, so I tried to keep that same feel in
                         this map. I think mine's a bit more hellish
                         looking than the original.

Additional Credits to   : Hellbent for the inspiration, Tom Hall and Sandy
                         Petersen for the original E3M3.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom
Map #                   : E3M3
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : Can't remember; the final layout was speedmapped
                         around an old scrap of mine.
Editor(s) used          : Doom Builder 2
Known Bugs              : Nothing game breaking, but there are some
                         intentionally "wrong" design decisions for
                         authenticity, if you consider those bugs. In
                         particular, you can lock yourself out of a small
                         section of the map.
Tested With             : DOOM.EXE v1.1, Chocolate Doom v1.7.0


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://dkk.slickproductions.org/files/doommaps/dbpanda2.zip