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Advanced engine needed  : Zdoom Compatible ports
Primary purpose         : Single Play
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Title                   : Lively Unusual: A standard UD speedmapping
                         community project
Filename                : livelyun.wad
Release date            :
Author                  : Walter "daimon" Confalonieri, riderr3,
                         SuperArjunaButt
Email Address           : [redacted]
Other Files By Author   : A lot.

Misc. Author Info       : We are doomers

Description             : Born as a joke speed mapping session by me at 1st
                         april, main aim of this thing is to create a level
                         playable for zdoom compatible ports and using
                         ultimate doom and a optional texture pack in 3
                         hours, with two level exceeeds the time limit.
                         Woah.

Additional Credits to   : ID for doom
                         Larry Mulcahy for making and compiling
                         TEXLIB2.ZIP
                         people at doomworld for the interest given to
                         this thing
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* What is included *

New levels              : 3
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : MAPINFO
Other files required    : None


* Play Information *

Game                    : Doom
Map #                   : E1M1 - E1M3
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : A day

Editor(s) used          : Doom Builder 2, SLADE3
Known Bugs              : some glitchy sector in E1M2
May Not Run With...     : not zdoom-compatible ports
Tested Whit             : chocorenderlimits, gzdoom 3.2.5, zandronum 3.0,
                         gzdoom 3.3


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

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MAPLIST:

E1M1
Title: Bill's Manor
Author: Walter "Daimon" Confalonieri
Build time: 3 hours plus half hour for fixing and testing.
New Music: It's not unusual by Tom Jones midi

E1M2
Title: I literally stepped in poo during this map session
Author: SuperArjunaButt
Build time: 3 hours* + 21 minutes to fix the worst geometry and texturing fails
New music: MIDI of What Is Love from Anton Baranov's music pack on /idgames
Other files required: TXBIG.WAD

*3 hours is a guesstimate, 'cause the session got disrupted by the aforementioned poo steppage.  I assume we're not being very strict about this?

E1M3
Title: Walter anomaly
Author: riderr3
Build Time: 3 hours
New Music: ROCKIN' THE PARADISE By STYX.mid
Other files required: TXBIG.WAD from texlib2 texture pack