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Primary purpose : Single+Coop play / Deathmatch
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Title : Poisonous Prison, or Get Poised
Filename : !pois!.WAD
Release date : 26. September 1994 (Date of file)
Author : Jon Landis
Email Address :
[email protected]
Other Files By Author : !wow!.wad (in 1wow1.zip), !pipe!.wad
(in pipe.zip), eob2s.zip
Misc. Author Info : This is my third PWAD that is actually decent
I think it is pretty good. It is the first
level in an episode I am making called
Eye of the Beholder, which should come out
by the end of 1996.
Description : O.K. Here's the story. You were sent to
rescue two of your friends. They were
captured by an enemy ship, piloted by
Cacodemons and placed in a high security
prison. You beam into the prison only to
realize that your friends have been genetically
altered and are waiting for you, in their cells,
with shotguns. You call for backup, but nobody
responds. You are trapped in the Cacodemon
prison. Be careful not to trip the alarm
system...
Additional Credits to : ID software for some of the ideas for this level.
I took the armor secret from the level,
Gotcha, from DOOM II. I took the blue
skull key fencing idea from The Inmost Dens,
DOOM II. Took the Marble Face Pillar from
The Courtyard, DOOM II.
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : No
Dehacked/BEX Patch : No
Demos : Yes
It was recorded with DooM version 1.666.
If you have another version (usually v. 1.9),
launch the game with the command:
doom -file !pois!.wad -warp 2 1
and you should be out of trouble.
Other : No
* Play Information *
Game : DOOM
Map # : E2M1
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time :
Editor(s) used : DEU 5.21, BSP 1.2
Known Bugs : None, except for a slight monster control bug,
which really isn't a bug at all.
The Cacodemons simply don't always come
down like they are supposed to. In the
room with the hole with the curved marble
face on it.
May Not Run With... :
* Copyright / Permissions *
Authors (MAY) use this level as a base to build additional
levels.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
Please give me, Jon Landis, credit for my ideas. Please include my
name in any PWAD that uses my PIPE design, see !pipe!.wad. Please include
my name in any PWAD that incorporates MONSTER ACTIVATED SECRETS. I have
never seen either of these ideas anywhere and I thought of them, so don't
be a jerk and copy them without giving me recognition. If you are unclear
about either of my ideas, check out !poisdem!.zip. It is a demo that gets
all the secrets.
* Where to get the file that this text file describes *
Duh? I guess you got it!
The Usual:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors