========================================================
LinuxXDoom FAQ v0.6

by <Thaddeus> ([email protected])
with the help of the regular gang of #linux idiots

Additions? lemme know. Save us alot of pain online.
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WARNING: if you are at school and are getting plenty of work done, you
do _not_ want to download this program

YES LINUX DOOM FOR X IS REAL
               YES LINUX DOOM FOR X IS REAL
                               YES LINUX DOOM FOR X IS REAL
                                               YES LINUX DOOM FOR X IS REAL

@: Where is it?

A:
sunsite.unc.edu:/pub/Linux/Incoming
sphinx.biosci.wayne.edu:/pub/?
infant2.sphs.indiana.edu


Q: Does it work?

A: Hell yes, you need at _least_ a 486dx/33 to play it well, and 8 megs of
memory or more is a definate plus. And of course, you need Xfree86 installed
and running.

Q: Does it come with source code?
A: duh. The source is available where you found the source to Windows 3.1,
System 7.5 and Autocad: suckers.vapour.com (127.0.0.1)

Q: Will linux doom load my other .wad files?
A: Yes. LinuxXDoom will use any wadfile later than 1.2, patched or unpatched,
registered or shareware. LinuxXDoom is reported to work on the Doom ][ wads,
but that is not possible to test SINCE DOOM ][ HAS NOT BEEN RELEASED.

Q: Does LinuxXDoom allow network play?
A: Yes. Up to for players on a tcp/ip network can play! (i.e. the whole
fricking Internet).

Q: Is LinuxXDoom's netplay compatible with dos IPX?
A: No.

Q: What resolution is best for LinuxXDoom?
A: 320x200 is optimal, but not every chipset can run X at this resolution, so
the smaller the better. 640x480 is a nice resolution. (see timings below)

Q: Does LinuxXDoom have sound support?
A: Yes. If you have a 16bit sound card it will. The sound support includes
sound effects only, no music.

Q: Can I suppress the sound?
A: Yes. Rename 'sndserver' or remove it from your path.

Q: I don't get any sound, what's wrong?
A: Make sure the sndserver binary is _IN YOUR PATH_ or pwd.

Q: Does netplay work over term?
A: No. Not compeltely. Netplay uses udp datagrams, which term doesn't fully
support. Rumor has it that it partially works.

Q: How to I netplay?
A: here's an example:

       Lamer 1 (you), ip: 1.2.3.4
       Lamer 2, ip: 2.3.4.5
       Lamer 3: ip: 3.4.5.6

       context: linuxxdoom -net 1 [lamer2's ip] [lamer3's ip]

       hence: linuxdoom -net 1 2.3.4.5 3.4.5.6

       lamer2 types: linuxdxoom -net 2 1.2.3.4 3.4.5.6

       lamer3 types: linuxxdoom -net 3 1.2.3.4 2.3.4.5

Q: Can I play with my mouse?
A: Yes, use the -grabmouse flag when starting

Q: How do I work my ~/.doomrc?

A:
       snd_channels can be modified up to at least 8 to improve quality.
       maybe even adds music - I don't know

       keymappings can be changed from the default (am working on a
       setup program to automate this as per dos doom).

       mb_used ??? Amount of shared mem it grabs?

       screenblocks ??

       Everything else is straight forward.

Q: How can I use alt / ctrl / shift and arrow keys without changing the
window focus?

A:
       In fvwm, comment out all references to keyboard shortcuts at the
       end of ~/.fvwm which alter the behaviour of alt / ctrl.

       If you haven't got a ~/.fvwmrc,

           > cp /usr/X11/lib/X11/fvwm/system.fvwmrc ~

       and edit that. Similiarly for other window managers ie mwm.


ERROR MESSAGES:

Error: Game mode indeterminate
FIX: Make sure there is a wad file in your pwd, and that it is called
'doom2.wad'. Symlinks will work fine.


Some possible lower-resolution Xconfig timings
(I take no responsibility for the consequences of using these)

"400x300"     19      400  432  512  536    300  300  310  315
"400x300"     25      400  428  488  520    300  303  306  333
"480x300"     36      480  489  510  726    300  332  338  412
"640x480"     25      640  664  760  800    480  491  493  525
"640x480"     31      640  664  704  832    480  489  492  520