Doom NetBIOS Interface V1.01
                   Information File (DOOM4NB.TXT)
                   -------------------------------

CONTENTS
  1. Loading the Drivers
  2. Running Doom
  3. Example
  4. Loading Sequence
  5. Doom Parameters


1. LOADING THE DRIVERS
  To enable your NetBIOS network to run Doom, you must load the
  drivers as described in this section. You can load them in any order.

  > Make sure your NetBIOS is running.  If it is not running, the
    DOOM4NB driver will tell you.  If it is not running, consult your
    network documentation.  DOOM4NB only needs the NetBIOS portion, but
    should have no problems if the entire network software is running.

  > Copy the Doom driver, DOOM4NB.EXE, to your DOOM subdirectory.


2. RUNNING DOOM
  Now you're ready to run Doom. This is the command line syntax:

    DOOM4NB <PARAMETERS>

  Parameters are listed below under the heading "Doom Parameters."
  Before you specify your parameters, be sure to read the "Example" and
  "Loading Sequence" sections below.


3. EXAMPLE
  The first person to load Doom is the game master computer. If this is
  a four-player game using new deathmatch, nomonsters, level 11 play,
  type:

    DOOM4NB -WARP 11 -NOMONSTERS -ALTDEATH -NODES 4 -SKILL 1

  As you can see in this example, the game master can put any game
  parameters on the same command line with DOOM4NB. They must
  follow the command DOOM4NB, and each must be preceded by a space
  and hyphen.

  The people using the second, third and fourth computers simply type:

    DOOM4NB


4. LOADING SEQUENCE
  Each player should wait until the preceding player has come to the
  "Waiting for other players..." message before loading DOOM4NB.

  If two computers attempt to connect to the first computer at the same
  time, one will probably be locked out of play and everyone will have
  to start over. If the second player gets DOOM4NB to load before the
  first computer, the second computer becomes the first computer.
  Consequently, you may not be playing the game with the parameters you
  expect, since none were loaded from the second computer's command line.


5. DOOM PARAMETERS
      The list of parameters can be any combination of DOOM parameters
      and any parameters that might be needed for the DOOM4NB driver.
      The order of the parameters does not matter.

  -launch game
      Name of the Doom game to play (DOOM, DOOM2, HERETIC) (default DOOM)
         DOOM4NB supports games that use the Doom engine.

  -nodes #
      2,3 or 4 player game (default 2)
         The first player to start specifies the number of players in
         the game. The game won't start until all the players have
         connected to each other.

  -adapter #
      NetBIOS adapter number (default 0)
         NetBIOS allows for more than one network adapter. Specify an
         adapter number if you need to use one other than adapter #0.
         All players must be accessible through the same network adapter.

  -set name
      Game set name (default none)
         It's possible to have more than one multi-player game active on
         the network at one time. To allow this, each set of players
         must use a unique set name. The name will be truncated to 11
         characters.

  -vector #
      PC Interrupt vector (default automatic)
         The NetBIOS interface and Doom need an interrupt vector to pass
         information back and forth. The system attempts to find an
         available vector. If none are available, you must specify an
         available vector number.

  -send or -sendnoack (default sendnoack)
      NetBIOS Send command number
         Some NetBIOS implementations can send data between players
         faster by not requiring an acknowledgement for each send.
         Specify the NetBIOS send command to force the Doom/NetBIOS
         interface to use this feature, if available.

  -framerate #
      Number 1-5, used to reduce frames sent (default 1)
         By default, the system sends 35 frames per second to each
         player. On busy networks with four players the framerate may
         need to be reduced to increase game speed. The framerate number
         is a divisor with 1 as the default: 35/1=35 35/2=17 etc.

  -test
      Test the NetBIOS communications
         The NetBIOS interface has a built-in self-test mode. This can be
         used to determine whether the users can communicate with each
         other over the network.

  -help
      Displays the parameter information contained in this section.