===========================================================================
Update to               : utils/misc/dmpsmu31.zip
Primary purpose         : No levels included
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Title                   : DMPSMU: DooM PostScript Maps Utility
Version                 : v3.2
Filename                : dmpsmu32.zip
Release date            : 2016-10-10
Author                  : Frans P. de Vries
Email Address           : [redacted]
Other Files By Author   : utils/graphics_edit/dmtxls22.zip,
                         utils/wad_tools/dmmpst12.zip
Misc. Author Info       : R.G.C.D. FAQ author, former /idgames maintainer

Description             : DMPSMU is an interactive utility on Unix and Windows
                         (source code included) to generate PostScript
                         maps of levels in DOOM, DOOM ][, Ultimate DOOM,
                         Heretic and Heretic: Shadow of the Serpent Riders.
                         It offers several advanced features:
                         - detailed control over layout and appearance of
                           the page(s);
                         - multi-page capability, printing on 2 or 4 normal
                           pages;
                         - detailed control over which Things will be printed;
                         - fading LineDefs that are secret or part of a secret
                           Sector;
                         - shading secret Sector areas, but not their inner
                           Sectors;
                         - linking teleporters and their exits by faint lines.
                         It is derived from DEU, the Doom Editor Utility
                         and retains from this tool all functions that
                         have a read-only effect on the main WAD files,
                         thus allowing examination but not modification
                         of these files under Unix, and it has a new
                         function to display a level's vital statistics.
                         A command-line based utility DMPSMAP with only
                         the map printing function is also included.

Changes since v3.0      : Fixed processing of modern large PWADs;
                         Added counting and shading of Boom generalized secret
                         sectors.

Additional Credits to   : Derived from DEU, the Doom Editor Utility.
===========================================================================
* What is included *

New levels              : None
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Yes: utility executables
Other files required    : -


* Play Information *

Game                    : Any DOOM / Heretic
Map #                   : -
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : -
Difficulty Settings     : No


* Construction *

Base                    : DEU 5.21 gcc
Build Time              : -
Editor(s) used          : vim
Known Bugs              : -
May Not Run With        : -
Tested With             : Linux, Win7


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification
or reuse.  Permissions have been obtained from original authors for
any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors