===========================================================================
TITLE : Ladder Tutorial
FILE NAME : ladder.zip
RELEASE DATE : 02/26/2006
AUTHOR : Kyle Guthrie [Skunk]
EMAIL ADDRESS :
[email protected]
WEBSITE :
http://www.livejournal.com/users/ohnoitskyle
OTHER FILES BY AUTHOR : Temple Of Reflection - reflect.zip
DESCRIPTION : Shows how to make a vanilla ladder that looks good. This can be expanded upon to create even more 3D looking ladders, but I used a simple design. More explanation below.
CREDITS : Myself
===========================================================================
-------------------------
PACKAGE INFORMATION :
-------------------------
REQUIRES : Doom2.wad
WILL RUN WITH: All source ports.
-------------------------
GAME INFORMATION :
-------------------------
MAPS : 1 (MAP01)
SINGLE PLAYER : Yes
COOPERATIVE 2-8 PLAYER : No
DEATHMATCH 2-8 PLAYER : No
DIFFICULTY SETTINGS : No
NEW SOUNDS : No
NEW MUSIC : No
NEW GRAPHICS : No
NEW TEXTURES : Yes
NEW DEMOS : No
-------------------------
SETUP NOTES :
-------------------------
Now, this tutorial shows how using a 2-1-1-etc. step pattern with properly aligned middle textures can make a very nice vanilla ladder. The first sector must be two units long, twenty-four units tall, and however you like wide although I suggest 64 being the base floor size. The next sector is one unit long, twenty-four tall, and the same wide. When middle textures are applied and properly aligned with the floors and ceilings, it creates the illusion of a climbable ladder as opposed to a really funky staircase. It is also possible, doing this, to make ledges you normally couldn't climb climbable (25 unit tall ones, for example.) Expanded further, specially created transparent textures can be used to make a ladder by being placed close to and around the 2-1-1 area, and instead of using a backing ladder texture on the front using the same texture everywhere else. When done properly, this can definately make a map happen. You can also do a Goldeneye trick by placing a invisible custom item set to a simular size
, allowing access into tall vents one would normally have to cheat to get into. Only the original 2-1-1 with a ladder middle texture is used here. Once you learn this one and can properly recreate it, experiment.
-------------------------
CONSTRUCTION :
-------------------------
BASE : From scratch
BUILD TIME : About a month.
EDITORS USED : Photoshop
Doom Builder
XWE
MS Paint
KNOWN BUGS : None
RESOURCES : None
===========================================================================
---------------------------
COPYRIGHT AND PERMISSIONS :
---------------------------
Authors MAY use this package as a base to build additional levels.
You MAY use portions of this package in their project(s).
You MAY distribute this package via the Internet, but NOT via
Diskette or CD, etc., and only if you include LADDER.ZIP intact.
This package MAY NOT be sold.
----------------------
WHERE TO GET THIS WAD:
----------------------
Here.