This is my modification of Ron Rossbach's DOS port of id software's nodes
builder. (Wheh!!)
It has the following fixes/improvements:
- Compiled under Watcom C for 20-40% faster node builds (on my machine
anyway 486-66)
- All but fixed the slime-stream bug present throughout the game levels
(most prominent looking toward imp in zig-zag room of e1m1). For more
info, see readme.1st (or mail me).
- Re-wrote most frequently called routine during nodes building process.
Now much smaller and should be quite a bit faster on machines without
FPU.
Enjoy,
Steve
[email protected]
[email protected]