This is BSP version 1.2 dos extended, written by Colin Reed:
[email protected]
It has been converted to compile under Linux by Sam Lantinga:
[email protected]
Thanks Colin! It was easy to recompile. :)
New version due to bug found by Mark Harrison that caused some
problems with flipped segs having their textures buggered up.
The GO32 dos extender has been pre-pended to the executable.
This builds a BSP node tree for your DOOM wad files.
Usage:
BSP <input file> [<output file>]
If no output file is specified 'tmp.wad' is written.
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This ZIP includes the fullly commented source code for all you
Doom editor/utility writers out there.
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A known problem is a conflict between the GO32 dos extender
and QEMM's DPMI... put 'set GO32=nodpmi' in your autoexec.bat
to avoid problems.