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Title : New Technology Doom v1.0
Author : James V. Kracht
Email Address : INTERNET:
[email protected]
AOL: JFuture
Additional Credits : id Software & Greg Lewis (DeHacked).
Requirements : DeHacked (v2.0+) and Doom (reg) v1.666 *only*.
Description : The war between Earth and Hell rages on. In the
years since the conflict began, Earth scientists
have been busy. Newer and deadlier weapons have
been developed to thrash the demonic hoards that
still threaten humankind. These new technologies
are now being distributed among the fighting
forces of Earth.
Two new weapons have been field-tested
extensively and are ready for use. They are:
1. The Plasma Launcher.
This weapon launches a highly charged
plasma sphere at a high velocity. It
replaces the standard rocket launcher.
The projectile is not an "area of effect"
type like the rockets of old. It is
instead a devastating "bullet" of energy
that can drop a Baron at twenty paces.
Its power is roughly equivalent to the
BFG9000, but focussed on a single target.
This weapon can also be used in close
quarters without detrimental effects.
Initial ammo load: 10 charges.
Maximum ammo load: 50 charges (w/o pack).
2. The Baron Gun (or B-Gun).
This weapon, a modified plasma rifle,
fires a deadly version of "Baron's Fire"
(that hideous green energy that has killed
so many fine Marines in the past). It is
roughly equivalent in power to the older
plasma rifles; it is a bit more powerful,
however, so the unfortunate limits on
capacity the technological revisions
have imposed are not that much of a
drawback.
Initial ammo load: 40 charges.
Maximum ammo load: 150 charges (w/o pack).
Hell Update:
These advances in technology could not have
come at a better time. It has just been
learned that the pistol-toting Troopers
have been given partial invisibility, perhaps
in an effort to get some use out of them.
Additionally, during the field tests of the
Plasma Launcher, a prototype was lost.
CyberDemons are now employing them as their
main weapon, which does not bode well for
us. The projectiles are far faster than the
old-style rockets ever were and are five
times as powerful.
Instructions : This DeHacked patch will NOT utterly invalidate
the "balance of power" which exists in the Doom
universe (okay, it might *sometimes* but unlike
other weapons patches, which are mere novelty
items at best, this patch does not render the
game pointless).
To use this patch, copy or unzip the file
to your DOOM directory (along with
DeHackEd v2.0+) & enter:
dehacked -load newtech1.deh
**NOTE: This patch WILL modify your DOOM.EXE -- be sure to make a backup of
your program file! This patch is not a product of id Software, and is not
supported by them in any way.**