Please place this in the DOOM II dechacked patch section when
moved from /newstuff
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Author: Reviver

E-mail address: [email protected]

Title: Archflame launcher

Misc. Author Info: My wad is not very good (though I like it :) ),
but I can make interesting dehacked patches (though many people are now interested
in source code editing). It's not exactly the archvile's attack, but
it's truly devestating and the closest I can get without doing some
source code editing.

Description: Your rocket launcher is a now an archflame launcher.
Pick one up, blast off a rocket where an enemy is, and watch it fry!
The flame's effect lasts throughout the level, meaning you can shoot
six or less stragetically in a small level, and destroy everything.

The explosion has similiar effects to a BFG9000's. Apply all BFG
fighting knowledge to use this weapon. All you have to do in some
instances is walk in direction facing where you killed a corpse, facing
a live enemy, and it will be killed. Experiment witht the different
ways you can destroy monsters. It's fun. :)

Additional credit to: People who wanted a good player archvile attack..

Play information:

Doom II only! (Or extract the Archvile's attack frames and sound, then
put those Doom I)

New Graphics: yes! Pick up a launcer, rocket, or box of rockets
and get a different message.

Construction time: Months of experimentation.

Known bugs: Yes. Don't shoot too many flames, as a few will do
the job, and in a rare instances, clipping will be messed with, but
can be fixed once you restart the level.

Copyrights/Permissions: Do what you want this patch.