===============================================================
Title                   : SW2.WAD (STARWARS DOOM2) <Formerly
                                                   SW_DOOM2.WAD>
Author                  : VAN RENIER  A.K.A. INCognito
Email Address           : PHGE87A@PRODIGY
                         VAN_RENIER%[email protected]

Description             : This WAD file is the result of MANY SLEEPLESS
                         NIGHTS.  First I saw some "nifty" batch
                         programs that would modify the main IWAD for
                         the original DOOM, But I didn't like that
                         idea.  If I want to change from STARWARS to
                         something else, I had to go in and change them
                         all back again. So after a long and arduous
                         search I found out how to make PWADs with
                         sprites in them! But the WADs with sprites in
                         them WONT convert via conventional methods.
                         After getting quite a few requests for a DOOM
                         ][ version, I finally went back and got it
                         working.  I had to de-compose the original PWAD
                         into its original graphics, sounds, music,
                         etc... Then had to re-insert them into a NEW
                         WAD.  The DOOM ][ IWAD needed to have it's
                         sprites isolated, then joined with the sprites
                         from the PWAD.  Well, all in all, IT WAS WORTH
                         THE FRUSTRATION.

Misc Game Info          : This is VERSION 2.0 of Star Wars Doom2. the
                         first version had a bug in it, that whenever
                         you were to see an Arch-Vile resurrect a
                         badie, the game would crash. I discovered this
                         is due to an unorthodox method of naming some
                         of the Arch-Vile's graphics in the DOOM2.WAD
                         <IWAD> So i had to manually go in, pull out
                         those gfx, stick them into a bastard DOOM.WAD,
                         then export- or re-insert them into a GFX.WAD.
                               ***This SW2.WAD is BUG FREE***
                         DOOM II WAD. This WAD is error free. It's been play
                         tested for over 20 hours. It should run fine on a
                         386 or a 486. It's been played on both.
                         However, As with all WADS, there are still a
                         possibility of errors. Let me know!

Additional Credits to   : Special thanks goes to All the programmers of
                         the DOOM editing software; WADMAN, WADED, DEU,
                         DMGRAPH, DMMUSIC, DMAUD, WINTEX, and some
                         others.  Thanks also to all those that spent
                         time working on these GFX. (I didn't create
                         these gfx, I just consolidated them all to-
                         gether.)

===============================================================================

* Play Information *

Mape Level #            : N/A
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : N/A
New Sounds              : YES!!!!!!!!!        /  OF COURSE!!! THAT'S
New Graphics            : YES!!!!!!!!!       <   THE WHOLE PURPOSE OF
New Music               : YES!!!!!!!!!        \  THIS FILE!!!!!!!!!!




* Construction *

Base                    : Scratch -- (used previously created gfx, from
                                                      multiple authors)
Build Time              : ORIGINAL DOOM WAD: 2-3 days (to get it where i
                                                             wanted it!)
                             And DOOM2.WAD  3-4 Weeks!
Editor(s) used          : WADMAN, WINTEX, DEU (I & II), WADED, DMGRAPH,
                         DMAUD, DMMUSIC, and a few others.
Known Bugs              : Completely Bug Free --DISCLAIMER: although i
                                               have not found any bugs,
                                               the possibility exists.

* Copyright / Permissions *

Authors MAY use this WAD as a base to build additional WADS.

You may distribute this WAD file only as it is, no modifications can be made
to the WAD or the TXT file you are reading.

**** IF YOU CHOOSE TO USE THIS WAD AS A BASIS FOR IMPROVEMENTS OR ****
ALTERCATIONS, PLEASE LET ME KNOW, OR PUT MY NAME IN THE CREDITS SOMEWHERE.