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Title                   : Hell Revealed II

Filename                : HR2.WAD

Release date            : 12/31/03

Authors                 : Mattias Berggren (Levels)
                         Ola Bjorling (Sky Graphics)
                         Pedro A. Gomez Blanco (Levels)
                         Jonas Feragen (Team Leader, Graphics, Levels)
                         Martin Friberg (Levels)
                         Yashar Garibzadeh (Levels)
                         Grave (Graphics, Music)
                         Eugene Kapustin (Beta Testing)
                         Derek Mac Donald (Levels)
                         Andy Olivera (Graphics, Levels)
                         Michael Reid (Levels)
                         Eric James Roberts (Levels)
                         Mike Watson (Levels)
                         Sam Woodman (Levels, Music)

Email Address           : [email protected]

Description             : The long-awaited sequel to Yonatan Donner &
                         Haggay Niv's "Hell Revealed".

Additional Credits to   : Id Software for DooM2
                         All the authors of the tools we used
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* What is included *

New levels              : 32
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No


* Play Information *

Game                    : DooM2

Map #                   : 1 - 32

Single Player           : Of course

Cooperative 2-4 Player  : Yes, but not tested.

Deathmatch 2-4 Player   : Yes, but not tested. Many levels are altered
                         in-game to make them more hospitable to DM play.

Difficulty Settings     : Yes, so I don't want to hear any whining about it
                         being too difficult.


* Construction *

Base                    : New Levels

Build Time              : 4+ Years

Known Bugs              : Savegame Buffer Overflow on many of the later
                         levels. Use a port if you intend to save.

                         Slight possibility of VPO on MAP07, MAP08, MAP26.

                         Occasional HOM. Not severe enough to interfere
                         with gameplay.


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification
or reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.