===========================================================================
Archive Maintainer      : Remove mail address. Upload to source.
                         Includes ''Additional Info''.
                         Uploaded with permission of
                         Cybermind.
Primary purpose         : Source code; No levels included
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Title                   : Boomlightgen source code

Filename                : blightgensrc.zip
Release date            : 03/07/20 (March 07, 2020)

Author                  : cybermind (aka Mistranger). Uploaded with
                         permission by Rick ''Red'' Commandeur.

Email Address           : [redacted]
Other Files By Author   : tls.zip
                         helllab.zip
                         mbfinv.zip
                         negarmor.zip
                         fdcm19.zip

Description             : This is the source code release of Boomlightgen,
                         a tool to create a day/night cycle
                         in Boom using a generated WadC script,
                         as seen in the map The Last Sanctuary. It
                         ''computes'' a changing light cycle through
                         linedefs/sidedefs using this script.

Additional Info by Red  : According to the author, Boomlightgen takes light
                         values of all sectors with tag>10000 and generates
                         a script for WadC, which builds a "voodoo doll script"
                         for day/night cycle. The only big disadvantage of this
                         method is big linedefs/sidedefs usage (50% of the map
                         is day/night cycle "script").

                         An advanced version also exists, which can build
                         different lighting for night based on 2 wads which
                         are identical except for light levels (so first
                         wad is day light, the second wad is night light)
                         The cost is 2x more linedefs/sidedefs.

                         This release should contain most things needed to
                         compile a working Boomlightgen executable. The ''copy''
                         folder is more recent and contains a debug exe. The
                         compiled executable should ideally be used with
                         WadC, for its script was made for that program.

                         The debug executable (boomlightgen.exe) will ask for
                         libgcc_s_dw2-1.dll, make sure your equivalent
                         CodeLite, Code::Blocks or MinGW installation includes
                         this.

                         The code is provided ''as-is''. It is uploaded for
                         historical preservation and educational purposes only.
                         You may study its contents, but the code is unsupported.
                         I have prepared this package for inclusion on /idgames.

Additional Credits to   : Cybermind (For The Last Sanctuary and
                         Boomlightgen source code),
                         Wouter ''Aardappel'' van Oortmerssen (WadC creator),
                         Jon ''Teppic'' Dowland (WadC maintainer),
                         Rick ''Red'' Commandeur (Uploader),
                         www.DoomWorld.com for hosting
===========================================================================
* What is included *

New levels              : None
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Source code files
Other files required    : No


* Play Information *

Game                    : DOOM
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : WadC
Build Time              : Unknown
Editor(s) used          : CodeLite IDE, WadC


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

(delete one of these two paragraphs:)

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors