Title                   : Alternate (console) Sounds for DOOM (all incarnations thereof)

Filename                : ALTSND.WAD

Date Finished           : 03-17-98

Developer               : Keenan Wilkie

Email Address           : [email protected]


Description             : I felt that the sounds from the PSX and
                         N64 versions of DOOM had much better
                         sound effects, so I plugged my consoles
                         up to my sound card, recorded various
                         sound effects and managed to fit many
                         weapon/enemy sound effects into this WAD.
                         It's not complete, I haven't gotten out
                         all of the sounds I want.  If anyone knows
                         how I might extract raw sounds from PSX
                         game data, let me know, it would make this
                         *much* easier.  Also, if anyone has any
                         better samples of existing sounds here,
                         or has some decent-sounding new samples
                         that I don't have in here, let me know,
                         I'd like to include them.
                         Hell, just let me know if you use this,
                         I'd like to get an idea as to how many
                         people are still playing DOOM (I do it
                         between Quake II sessions :) )


Additional Credits to   : Everyone/thing involved in the PSX and N64
                         versions of DOOM.

===========================================================================

* Play Information *



Map #                   : N/A

Episode and Map #       :N/A

Single Player           : Yes

Cooperative             : Yes

Deathmatch              : Yes

Difficulty Settings     : N/A

New Sounds              : Yes

New Music               : No

New Graphics            : No

Demos Replaced          : None



* Construction *



Base                    : Various samplings taken from play sessions
                         from PSX and N64 versions of DOOM.

Build Time              :  Several hours at a time (I had to do *lots*
                          of WAV editing here)

Editor(s) used          : DMAUD, Creative Wave Studio

Known Bugs              : Some "hiss" from imperfect recording.
                         I could only get analogue recordings
                         because I don't know how to extract raw
                         sounds from PSX games :(.

May Not Run With...     : Quake II, Duke 3D, Tomb Raider.  (duh)



* Where to get this WAD *



FTP sites: ftp.cdrom.com or any mirrors.