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Title : Marine Skin Pack for Legacy
newmarin.wad
Date Finished : May 20, 2000. Actually this is still a work in
progress.
*updated* July 23, 2000. Pistol marine added
*Updated* March 10, 2001. Two new marine skins
added (chainsaw mairine and fists marine).
*Updated* March 8, 2002. Chaingun marine by
Anthony added to the pack.
Author : Boingo the Clown (a.k.a. Mark Quinn)
Chaingun marine skin by Anthony Cole.
Email Address : [redacted]
Home Page : www.geocities.com/boingo_the_clown/
Other Files By Author : Monster Skins Pack for Legacy (doomskin.wad),
DeiM (coming soon!)
Misc. Author Info : I am currently an animation student.
I have no life. :-(
Description : I was discussing with Thiery (Hurdler) the
possibility of adding skins to Legacy that show
the marine holding each of the different weapons,
and having Legacy switch switch between them so
other players will always see the player holding
the correct weapon. To this end, I have started
working on the neccessary skins. I only have the
pistol marine and the shotgun marine so far, but
this isn't the most important thing I am working
on right now, so I can only work sporatically on
the skins. I will be adding more skins as I am
able to, until all the weapons are represented.
I also plan to add a few other versions of the
DooM marine, such as the evil marine, and the imp
marine. :-)
Skins included : Fist Marine (punching) (Added March 10, 2001)
Marine with pistol
Marine with shotgun
Marine with chaingun (Added March 8, 2002)
Chainsaw Marine (Added March 6, 2001)
Additional Credits to : id of course!
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* Type of DOOM or DOOM II file*
Graphic Addon Only : Yes.
Other : Yes. Skins
Required To Have In Dir : Legacy running either DooM or DooM II
(These skins may or may not work with some other
DooM ports as well.)
* Play Information *
Map # : N/A.
Episode and Level # : N/A.
Single Player : Yes, but pretty useless in this case, because you
can not see the skins in single player mode.
Cooperative 2-4 Player : Yes.
Deathmatch 2-4 Player : Yes.
Difficulty Settings : N/A.
New Sounds : None
New Music : None.
New Graphics : Yes.
Demos Replaced : None.
* Construction *
Base : The skin graphics are repaints of the original id
graphics. The shotgun marine uses graphics from
DooM's sergeant. The pistol marine's walking
sequence uses an arm and uzi (repainted as a
pistol) from of one of the enemies from Strife.
The chainsaw marine uses the arms and chainsaw
from the chainsaw trooper from chainsaw.wad by
Sam Diskie. (I am really not satisfied with these
graphics, and intend to replace them, or at least
repaint them heavily.) The fists marine uses
resized and repainted graphics from the Baron of
Hell. The punching sequence uses repainted
graphics from the pistol marine.
Anthony Cole used the pistol marine as a base along
with the chaingunner from DooM II to create the
chaingun marine.
Build Time : A few hours for the shotgun marine.
A litle over two days for the pistol marine (much
more repainting required)
Work still in progress.
Less than a day (total) for the chainsaw marine
(A hefty amount of repainting required)
A couple of days for the fists marine (Again, still
requires a lot of repainting.)
Editor(s) used : Paint Shop Pro, Wintex 3.4, Wintex 4.2
Known Bugs : Wood lice, Cicadas, Beetles, etc.,
- The pistol marine uses mirrored sprites for viewing
angles 6-8 in his walking sequence. I should create
sprites for these views to keep the pistol
consistantly in the marine's right hand.
- The graphics "borrowed" from Sam Dickies's chainsaw
trooper look rather bad. I will have to do a major
repaint, possibly replacing them completely.
- The far arm of the fists marine is incomplete, with
a large gap appearing in his arm in some of the
frames.
- With the current moving frames, the fist marine's
punches look like rather wierd looking uppercuts. I
plan to change the walking sequence so that the
marine's right arm is raised similarly to the way
ninjas raise their weapon arms while running in
anime films. This should give the marine a more
forceful looking roundhouse punch.
May Not Run With... : DooM ports other than Legacy (should run with ZDooM).
* Copyright / Permissions *
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. You may NOT accept money of any kind for this skin pack
or any of the skins contained herein. (Hey! I'm not getting any
money for this, so why should you?)
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* Where to get this WAD *
The Boingo Page: www.geocities.com/boingo_the_clown/ (DeiM section)
The Epidermis Emporium:
http://members.fortunecity.com/doomskin/
(An older version currently exists there.)
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* Miscellaneous info *
March 10, 2001 : "Completed" the fists marine. Major repainting
required.
March 6, 2001 : "Completed" the chainsaw marine. It is quite
usable, but I am not satisfied by the arm and
chainsaw graphics from Sam Dickie's chainsaw.wad.
The arms look terrible, and the saw suffers from
major perspective problems. I will have to do a
massive repaint to get this skin looking the way
I want it to.
July 23, 2000 : Added the pistol marine to the pack. Removed the
red patches from the shotgun marine's arms. It is
probable that the pistol marine will require some
future modification before he looks the way I want
him to. The left arm is still in its rifle-holding
position, which looks rather strange without the
rifle.
May 20, 2000 : Completed the shotgun marine. I used the sergeant
as the basis of the arms and shot gun, of course.
Some red patches (blood) from the sergeant still
remain on the arms. I will have to remove these
patches at a future date.