GOTOHELL - 55.1 - SOUL SUCKER

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Review            : GOTOHELL.WAD
Reviewed By       : Neal Ziring, [email protected]
Date of Review    : 10/1/94
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Title             : Go to Hell!!!
Author            : Jawed Karim
Email Address     : [email protected]
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**Play Information**

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Demo Given:             : Yes (1.2)
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=== Scoring ===
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Aspect                  Grade   Reviewer's Comments
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1) Theme:               4.0     No consistent theme.  This mission
                               was not boring or bad, just the
                               theme was not well established.  The
                               middle part of the wad did have a nice
                               section of sewer tunnels and a courtyard
                               with pillars.

2) Mood:                6.0     The mood here is: be careful going thru
                               those teleporters.  The mission is not
                               very large, and consists of several
                               small sections, each linked to the next
                               with teleporters.  Come out shooting!

3) Architecture:        5.5     Mostly pretty simple, but handled
                               fairly well.  The courtyard with
                               the pillars is good, but overall the
                               architecture was just conventional
                               with a paucity of decoration.  For
                               improvement: better door frames and
                               more non-rectangular rooms.

4) Technical:           8.5     I was only a tiny bit of HOM, and very
                               few texture problems.  The author did
                               forget a few door details, but overall
                               the technical aspects were okay, and
                               the few minor problems did not detract
                               from game play.

5) Overall
  Difficulty:          5.8     This was a fairly easy mission for an
                               experienced player, but it had its nasty
                               bits.  Quite reasonable mix of enemies
                               and ammo and health, suitable challenge
                               for a novice.

6) Non-enemy
  Difficulty:          3.0     No real puzzles in this level, but then
                               it is suitably complex for its size.

7) Creativity
  & Inovation:         4.2     This mission is fairly conventional.
                               The sewer maze is alright, as is the
                               placement of teleport exits.  The
                               use of the cyberdemon was okay, made
                               for spooky sound effects and much
                               nervous anticipation.

8) Level Logic:         5.0     Standard - survive and escape.

9) RE-playability:      5.5     This Pwad is not especially challenging,
                               but its variety and simplicity would
                               make it very good for short practice
                               runs or practice with a particular
                               weapon (i.e. chainsaw).

10) Enjoyability:       7.5     I liked this mission.  It was simple,
                               well-executed if rather conventional,
                               and concise.
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Sub-Total               55.0

Bonus:                   0.1    For the tension created by the cyber
                               sounds...
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Total:                         55.1


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=== REVIEW SUMMARY===
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       This is a small, short Pwad written by a fairly young
designers.  It makes a good challenge for the accomplished
novice or ambitious beginner.  The author needs to think about
doing a more ambitious mission, with more details on the doors,
decorations, and more thought paid to quantity and placement of
ammo, health, etc.   Note that co-op play is implemented for
this Pwad, but the map is kinda small for 2 players.  Just play
this one by yourself when you have a spare 15 minutes.
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Summary Rating:  SOUL SUCKER

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