Title : monsters door.WAD
Date Finished : 08-09-98
Author : NokturnuS
Email Address :
[email protected]
[email protected]
Description : Prefab. Kill the monsters to open the
door. No matter what order. Using BOOM's
scrolling effects and lines allow monster
activation.
Additional Credits to : Id software, TNT for BOOM engine
===========================================================================
* Type of DOOM or DOOM II file*
(Choose One)
New level WAD : Yes. Map 01 Prefab Example
Sound PWAD Only : No
Music PWAD Only : No
Graphic Addon Only : No
Other : only works with BOOM engine
(v. 2.01 may 26 1998)
* Construction *
Base : New level from scratch
Build Time : 1 hour.
Editor(s) used : Deth v. 4.16, zennode 0.98
Known Bugs : Don't mark monster activation lines with
the SE flag (secret: show as normal in
automap). For some strange reason, they
don't work if this flag is set.
May Not Run With... : Original doom.exe
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels.
You MAY not distribute this WAD file in any format.