===========================================================================
Advanced engine needed  : None.
Primary purpose         : No levels Included
===========================================================================
Title                   : Doom Zero Midi Pack
Filename                : zeromidi.wad
Release date            : 09-30-2024
Author                  : Demonic Meatball
Email Address           : [redacted]

Description             : This is a pack of 35 new MIDIs to accompany the PWAD
                         Doom Zero, which relased 09-30-2019 with a soundtrack
                         entirely composed of midis from Doom 1 and 2, bar for
                         2 tracks, which were remixes of OG Doom midis.
                         Soundtrack contains a few Leitmotivs, and some midis
                         have a certain rythmic complexity that reflects Doom
                         Zero's puzzly nature.

                         Tracks listed below:

                         01 - Zeroing In
                         02 - Lions, Satyrs and Tongue Stickers
                         03 - Asthmatic Meatballs
                         04 - Deceitful
                         05 - Pitiful Vile
                         06 - Sneaking
                         07 - Double-Barreled Death Ballet
                         08 - Familiar Nuisances
                         09 - Bookworm
                         10 - Back to Hell they go
                         11 - Can't have shit in DOOMtroit
                         12 - Inner Mantle
                         13 - Losing your Marbles
                         14 - Tectonic
                         15 - In parts
                         16 - Mucus-Lookin'
                         17 - 1548 Ticks
                         18 - Among the STARs
                         19 - Foreshadowing
                         20 - Witch
                         21 - White Skulls
                         22 - Marsh Face
                         23 - At Most 3
                         24 - Light Trails
                         25 - Quadratic
                         26 - Rock Overdose
                         27 - Curtain Call of Tricks (May Include Traps)
                         28 - Doom Zero
                         29 - Violent Heart Surgery
                         30 - Twisted Caves
                         31 - Classic Skin
                         32 - Back to Square Zero
                         TTL - Minus One
                         INT - Piling up Skulls
                         STR - Read with Piotr Micheal's Voice

===========================================================================
* What is included *

New levels              : None
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None (but it's supposed to go with Doom Zero)


* Play Information *

Game                    : Doom 2
Map #                   : Map01 - Map32 (music only) (obviously)
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : All
Difficulty Settings     : Not implemented (how tf do you implement difficuties in music anyway)


* Construction *

Base                    : New from scratch, though some tracks reference midis from the Ultimate MIDI Pack, .mid the way Id did,
                         Bobby Prince's original midis for Wolfenstein, Doom and Doom 2, and there's one track where Trent Reznor's
                         OST for Quake E1M1 and Sonic Mayhem's OST for Quake 2's first map make a sneaky cameo.
Build Time              : ~1 year, on and off (mostly off)
Editor(s) used          : Sekaiju
Known Bugs              : None, probably, idk report to me if you find any, like if a track that doesn't loop properly or something.
May Not Run With        : n/a
Tested With             : CrispyDoom, ChocolateDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.
(tldr: credit me if you use those midis, don't be a douche)

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Web sites: doomworld.com


===========================================================================
Composer's notes
---------------------------------------------------------------------------

    - D_RUNNIN : Zeroing In
         Since MAP01 had a remix in the original, I kept this one pretty close to
         the original midi. Includes the main theme.

---------------------------------------------------------------------------

    - D_STALKS : Lions, Satyrs and Tongue Stickers
         Highly energetic, it had to replace At Doom's Gate after all. All similarity
         with a Nirvana song about a student unable to smell would be entirely
         coincidental.

         (I'm serious, that wasn't intended)

---------------------------------------------------------------------------

    - D_COUNTD : Asthmatic Meatballs
         Sorry DASI-I, that's just what the sound replacement reminds me of. Not much
         to say, except I like the bass solo I put in.

---------------------------------------------------------------------------

    - D_BETWEE : Deceitful
         Little waltz, with interesting harmonies. Yeah I got nothin' here.

---------------------------------------------------------------------------

    - D_DOOM : Pitiful Vile
         Could work really well with a 8-string guitar. Also I found out it's possible
         to change drum types mid-song in Sekaiju. The more you know.

---------------------------------------------------------------------------

    - D_THE_DA : Sneaking
         Largely took inspiration from "God's Expression" by Skronkidonk, and a little
         bit of the song is basically ripped from Ennio Morricone's theme for "The Night
         Caller (1975)". Also it's in 5/4 because Mission Impossible.
         Foreshadows a little something.

---------------------------------------------------------------------------

    - D_SHAWN : Double-Barelled Death Ballet
         Syncs with shooting the SSG. Neat eh ?
         Since it is an energetic track in drop B, it ended up being a bit more
         Slipknot-influenced than I anticipated. Drumming is nowhere near as
         complex though.

---------------------------------------------------------------------------

    - D_DDTBLU : Familiar Nuisances
         Doomkid's "Nuisances Unknown", but with triplets. Also sas a snippet from
         .mid the way Id did, a snippet from the Ultimate Midi Pack, and a section
         inspired by yet another snippet from the Ultimate Midi Pack.

---------------------------------------------------------------------------

    - D_IN_CIT : Bookworm
         Atmospheric little bass-driven track, kind of like map 3's. Loops pretty
         seemlessly imho.

---------------------------------------------------------------------------

    - D_DEAD : Back to Hell they go
         Another pretty seemless loop. This one didn't sart off too great, but I
         ended up really liking it.

---------------------------------------------------------------------------

    - D_STLKS2 : Can't have shit in DOOMtroit
         "You know what would be really funny ? If the city map with a gang war in
         it had a rap beat that sampled Downtown's midi as BGM" - me at some point

---------------------------------------------------------------------------

    - D_THEDA2 : Inner Mantle
         Wrote the first melody before my exams, then during my exams I completely
         forgot I had written anything for MAP12, so after my exams I thought of a
         new melody, then I went to write it in Sekaiju and realised I had already
         written something, so I put it after the second melody and finished the
         track from there. Silly me.

---------------------------------------------------------------------------

    - D_DOOM2 : Losing your Marbles
         Start shooting the chaingun as the string of snares start. With some luck
         the arachno will die at the beat drop. Love doing that kind of stuff.

---------------------------------------------------------------------------

    - D_DDTBL2 : Tectonic
         Shout out to midis that start ominous and then go really heavy. Gotta be
         one of my favorite genders.

---------------------------------------------------------------------------

    - D_RUNNI2 : In parts
         Channaled my inner Stuart Rynn here. Unrelated, but I took the ostinato
         from one of my favorite anime tracks, heavily modified it and put it in.
         You'll never guess which track it was MUHAHAHAHAHAHAHA

---------------------------------------------------------------------------

    - D_DEAD2 : Mucus-Lookin'
         One of the puzzliest maps of the wad, so have some 11/4.

---------------------------------------------------------------------------

    - D_STLKS3 : 1548 Ticks
         That's how much time it takes to shotgun down those 6 arachnotrons at the
         start. So yeah.
         F U N.
         Synchs with shooting the sg btw.

---------------------------------------------------------------------------

    - D_ROMERO : Among the STARs
         High energy rock track because it replaces Kitchen Ace, with a 7/8 polyrythm
         because why not. Yeah, got absolutely nothing to say for this one tbh.

---------------------------------------------------------------------------

    - D_SHAWN2 : Foreshadowing
         More puzzles, so 13/8. Foreshadows the same thing as MAP06.

---------------------------------------------------------------------------

    - D_MESSAG : Witch
         The theme of our antagonist. If you think that's dramatic, wait 'till MAP29.
         Also, the drums can be pitch-bent. Didn't know that before.

---------------------------------------------------------------------------

    - D_COUNT2 : White Skulls
         I did not expect the start to sound this much like Shawn's got the Shotgun.

---------------------------------------------------------------------------

    - D_DDTBL3 : Marsh Face
         Remix of "Swamp Ass" from the Ultimate Midi Pack. Rocks a bit harder.

---------------------------------------------------------------------------

    - D_AMPIE : At Most 3
         Rockin' in 9/8. Solo kinda sounds like Nothing else Matters at the start.

---------------------------------------------------------------------------

    - D_THEDA3 : Light Trails
         Last midi I did for the pack, a 7/4 diabolical march almost entirely based
         on diminished chords.

---------------------------------------------------------------------------

    - D_ADRIAN : Quadratic
         Did a bit of an experiment here. I bet this midi will be pretty divisive.

---------------------------------------------------------------------------

    - D_MESSG2 : Rock Overdose
         Some AC/DC sounding stuff. Yes, I did it like that just for the pun.

---------------------------------------------------------------------------

    - D_ROMER2 : Curtain Call of Tricks (May Include Traps)
         How'bout a polyrhythm within another polyrhythm ?

---------------------------------------------------------------------------

    - D_TENSE : Doom Zero
         Remix of the opener's midi, 'cuz in the original ost this map uses Suspense
         and the opener uses a Suspence remix, so I did the old switcharoo. If you
         think that's dramatic, wait 'till MAP29.

---------------------------------------------------------------------------

    - D_SHAWN3 : Violent Heart Surgery
         Remix of map 20's midi, just lke i was in the Doom Zero's original OST.
         I'm really proud of this one, especially the drop. If you think that's
         dramatic, you are absolutely correct.

---------------------------------------------------------------------------

    - D_OPENIN : Twisted Caves
         Foreshadows the twist with a nod to a certain ost.

---------------------------------------------------------------------------

    - D_EVIL : Classic Skin
         I bet you know which tracks I remixed here if you played the map or read this
         entire text file, but the question is, could you have recognised them without
         context ?

---------------------------------------------------------------------------

    - D_ULTIMA : Back to Square Zero
         Some strait-up Aubrey Hodges-sounding midi. If you want your mind blown, play
         Zeroing In, then play this at 64x the speed (with pitch modification).

---------------------------------------------------------------------------

    - D_DM2TTL : Minus One
         Short, effective, and has the main theme in it. What else could you ask for ?

---------------------------------------------------------------------------

    - D_DM2INT : Piling up Skulls
         Inspired by continuum.mid's Intermission music for THEME-GAWAD, "The Journey
         Continues".

---------------------------------------------------------------------------

    - D_READ_M : Read with Piotr Micheal's Voice
         Seriously, you should read those text screens with his voice. Works strangely
         well. I wonder how that's possible?
         And yes, this is literally TNT's intermission theme.

===========================================================================