===========================================================================
Archive Maintainer      : No special instructions
Update to               : Not an update
Advanced engine needed  : Yes, any that can play tracker-based music
Primary purpose         : Music PWAD, no levels included
===========================================================================
Title                   : Doom NES Music
Filename                : nesmus.wad
Release date            : June 22, 2004
Author                  : Bloodshedder (Bill Koch)
Email Address           : [email protected]
Other Files By Author   : jazzdoom.wad (Made a few years ago, not entirely
                         proud of it :P)
                         hrcave.wad (Heretic level created by my brother,
                         uploaded by me)
                         chipdoom.wad (The original Chiptune Doom)
                         chipdm2.wad (Chiptune Doom 2)

Misc. Author Info       : Part of the Doomworld staff
                         (http://www.doomworld.com/)

Description             : All the original Doom tunes remixed into NES-
                         style chiptunes via Impulse Tracker (IT) format.
                         If you don't know what a chiptune is, basically
                         it emulates the sound of the NES, Commodore 64,
                         etc. music engines in the form of tracker-based
                         music (MOD, XM, S3M, IT, etc). In this case, the
                         songs resemble what you might have heard if Doom
                         was ported to the NES. It should be noted that
                         these songs were converted BY HAND, without the
                         aid of a MID->IT converter of any sort.

Additional Credits to   : Tyler Pantella (picklehammer), whose MOD classes
                         were my inspiration:
                         http://picklehammer.slipgate.org/
                         Jeremy Elder (SgtCrispy), gave me pre-publishing
                         listening and encouragement for Chiptune Doom:
                         http://www.planetdoom.com/radio/
                         Tom White (Hyena), who gave the first release of
                         Chiptune Doom praise in Doomworld's /newstuff
                         Chronicles.
                         http://hyena.kiwibonga.com/
                         Dean Joseph (deathz0r), who gave version 1.1 of
                         Chiptune Doom praise in Doomworld's /newstuff
                         Chronicles.
                         http://deathz0r.slipgate.org/
                         mv/hellven, whose drum samples I used throughout
                         this project.
                         http://camomille.genshimedia.com/mv.htm
                         Ralphis (Ralph Vickers), whose NESDoom this music
                         was originally intended for. Since NESDoom is but
                         another project of his that may not see the light
                         of day, I'm releasing this on its own. If NESDoom
                         is ever released, you'll probably find this music
                         within.
===========================================================================
* What is included *

New levels              : None
Sounds                  : No
Music                   : Yes, the whole point
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : A source port that can play tracker-based music


* Play Information *

Game                    : DOOM only
Map #                   : N/A
Single Player           : N/A
Cooperative 2-4 Player  : N/A
Deathmatch 2-4 Player   : N/A
Other game styles       : N/A
Difficulty Settings     : N/A


* Construction *

Base                    : Original Chiptune Doom tracker files
Build Time              : Several months
Editor(s) used          : ModPlug Tracker and MIDI Orchestrator Plus! for
                         music, WinTex and XWE for inspecting and
                         inserting into WAD files, WadPTR for compressing
                         the WAD to save some space.
Known Bugs              : There are some arpeggio/pitch bending problems
                         in E2M1's music, which appears to be a bug in
                         FMOD (the sound library ZDoom uses), so the song
                         doesn't sound quite like it should in-game.
                         There are probably some other problems with a
                         couple other songs that I don't remember right
                         now, most likely with arpeggios, so tough luck.
                         The various module players in various source
                         ports don't support crisp interpolation of the
                         music, so the songs may sound a little cracky at
                         times. If you want a fuller listening experience,
                         save the music lumps to IT files, or look under
                         "Web sites" at the end of this document to find
                         them in their native IT format. The songs sound
                         best in WinAmp or ModPlug Tracker.
May Not Run With...     : doom.exe, any source port that doesn't support
                         tracker-format music (check your docs for MOD,
                         module, or tracker support). Not sure if any
                         ports besides ZDoom support this.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse, provided you get my permission and give me proper credit.
Permissions have been obtained from original authors for any of their
resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://youfailit.net/music/ to find original IT's
FTP sites: Other than the usual, none.