===========================================================================
Advanced engine needed : vanilla doom2.exe
Primary purpose : none
===========================================================================
Title : Doom 2 but the music for the levels includes the
level title
Filename : d2buttm.wad, pebuttm.wad, tntbuttm.wad
Release date :
Author : Walter "daimon" Confalonieri
Email Address : [redacted]
Other Files By Author : A lot.
Misc. Author Info : Blame Tarnsman for the Confetti nick, if i get
right the story
Description : just a silly thing i made out for fun,
these are 3 music wads for doom 2, plutonia
and evilution, but having this twist: all the
midi you'll hear in these files have something
to do with the level title in some form (sharing
the same name or part of it), like for example:
E1M1 - Hangar --> Megadeth - Hangar 18
All the music in the wads are listed inside
midi list.txt
Additional Credits to : ID for doom
Midimelody.ru and various midi sites on the net
All the authors of the midi i used here
===========================================================================
* What is included *
New levels : none
Sounds : No
Music : Yes
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : Nothing
Other files required : none
* Play Information *
Game : Doom 2 / Plutonia / TNT: Evilution
Map # : none
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Other game styles : Yes
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : a pair of hours
Editor(s) used : SLADE3
Known Bugs : none
May Not Run With... : untied shoes. Eh, i wanted to change that joke.
Tested Whit : chocorenderlimits, crispy doom, zandronum 3.0,
gzdoom 3.3, prboom 2.5.3
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/
You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.
* Where to get the file that this text file describes *
The Usual:
ftp://archives.3dgamers.com/pub/idgames/ and mirrors