This is a DHT exam file. Its place is in the dht-exams
directory.

The DOOM Honorific Titles
Created by Frank Stajano on 1994 05 01

Andy Kempling hereby conquers the title of Doom 2 Pacifist 6.

Exam file name:        d2p6ak.zip
Title conquered:       Doom 2 Pacifist 6
Author:                Andy Kempling
Completion Date:       1997 06 04
Game and version used: Doom ][ 1.9
Log entry:
- - - - - - - - - - - - - - - - - - - - - - -
19970717 1656 CHAL: D2P6 AK   28 19 24 (00)
19970717 1656     : Andy  Kempling
- - - - - - - - - - - - - - - - - - - - - - -
Substitutions?         None.
Levels completed:      MAP 28, MAP 19, MAP 24, MAP 1 and a bit of MAP 2
System used:           P-100 w/ 16mB RAM and SB AWE32

Controls used:         Mouse
                       Lbutton = fire
                       Rbutton = Strafe on (never used)
                      A == strafe left
                      S == back
                      D == strafe right
                      W == go fwd
                      Space == open

Comments:              This is a VERY hard title to conquer, and is like
                      The difference between D1T and D2T.  D2P is MUCH MUCH
                      harder, because of the harder levels and there are
                      more enemies you must know.

                      MAP 28:  The Easiest map of 3 by far, because I am
                      invuln about 80% of the time.  The harderst thing of
                      this level is to remember all the things you have to
                      do, like letting the demons out of the secret passage.
                      This level belongs in Easy.

                      MAP 19: A very long, very demanding level.  This
                      level is on par with E2M7 pacifist style, even though
                      E2M7 is in the Doom hard set, and this is in the
                      Doom2 medium set.  Only two keys are required, thank
                      God!  The orange is by far the easiest to get, by
                      dragging the imps and demons away from it.
                      The 1st switch is by far the hardest part, but there
                      are some tricks to make it easier.  Like standing
                      right in his face and blocking his movements when
                      he is targeting an imp.  I froze the arach many times
                      just for the hell of it.  Boy was it ever a temptation
                      to plunge my fist into his juicy vulnerable brain..:-)

                      Here's a trick!  To beat the level, one MUST get the
                      Red key, but the lift to the red key is triggered by
                      shooting a wall panel right by some imps.  The
                      first fifteen or so times I tried this, I hit imps.
                      So one time, I accidentally fell down, and found I
                      could trigger it from the bottom, though the demons
                      have a field day.  If one can get the imps to hit the
                      demons, though, its not a problem.
                      This level borders on the hard/medium set

                      MAP 24:  A very hard level made easy by Demonlord's
                      lv24-058.zip from compet-n.  there are two hard spots:
                      the rails while the skulls are attacking, and the
                      Red key room.  The red key room stopped me about
                      50-100 times, the skulls about 30 and other
                      stupid mistakes about 20, so I tried this level
                      about 150 times before I completed it.  This level
                      is bordering on the Hard/Medium set.

Free interpretation:   "To hell with pacifism!"
                      After doing both D1P6 and D2P6, I am a little fed up
                      with pacifism :-) So I let loose with the chainsaw
                      and make it almost 1/2way thru the 2nd level.
                      Cool.  Authent at begin of 2nd lvl.


Author info:           6th title in DHT6
                      D1M6 D1V6 D1P6 D1T6
                      D2M6      D2P6

Thanks to:             id, of course.
                      Frank Stajano, for his time and effort in DHT
                      All the players of DHT - past present or future,
                        for making this awesome competition a success!
                      The SRU, PM, AAK, et al., the Pacifism Crew, for
                      creating such a frustrating but awesome title!