This is a DHT6 exam file. Its place is in the dht-exams directory.

           The DOOM Honorific Titles
     Created by Frank Stajano on 1994 05 01

Rudy "Hellcat" Jurjako hereby conquers the title of Doom 2 Incubus

Exam file name        : d2i6rh02.zip
Title conquered       : Doom 2 Incubus
Author                : Rudy "Hellcat" Jurjako
Completion date       : 1997 12 11
Game and version used : Doom II v. 1.9
Authentication dance  : LLL-LRR-RFF
Assigned levels       : 14 24 27

Free interpretation   : Map 26 Incubus style

System used           : Pentium 200, 40MB ram,
                       Matrox Millenium w/Monster 3D
                       Microsoft 2-buttons mouse

Controls used         : Mouse and Keyboard
                       Mouse sensitivity -> 100

                       Mouseleft    : fire
                       Forward      : W
                       Strafe left  : A
                       Backward     : S
                       Strafe right : D
                       Speed        : left shift
                       Use          : spacebar


Comments:

+----------------------------------------------------------------------------------------+
Map 14: I thought this map was extremely difficult until I figured out (with the help
       of a Compet-N demo, mind you) that NM doesn't equal rushing through the map
       without killing anyone. Once you know a good route and what monsters to kill
       it's much easier.

       -> Time: 2:47
       -> Dance: before entering the last room

+----------------------------------------------------------------------------------------+

Map 24: The only dangerous part is at the end with the demons. You've got to kill them
       fast or they'll start respawning and then you're in big trouble.

       -> Time: 6:10
       -> Dance: at the beginning

+----------------------------------------------------------------------------------------+

Map 27: Very easy map. Half the time you're invulnerable and the rest, well, it's
       nothing to worry about.

       -> Time: 1:54
       -> Dance: at the beginning

+----------------------------------------------------------------------------------------+

Free:   I did map 26 because it's classed in the hardest and it's one of my
       favourites. This map is very dependent on luck. For example, whether
       or not a cacodemon teleports in front of you before entering the red
       key room makes the difference between dying or not. The mad rush at
       the end also depends on monster movement.


       -> Time: 2:25
       -> Dance: at the beginning

+----------------------------------------------------------------------------------------+

Author Info:    This is my second DHT title. Wolfeinstein 3D became one of my favorite games
               as soon as I got my first computer (and even before, I remember playing it
               at a computer store while shopping and I fell in love with it) and I progressed
               naturally to Doom and Doom II. I play Quakeworld but I still go back
               periodically to Doom II for some good single-player or cooperative fun.

               E-Mail: [email protected]

+----------------------------------------------------------------------------------------+

DHT titles:     Doom 2 Yagyu            Maps: 05, 23, 28        Free: 29 Yagyu style
               Doom2 Incubus           Maps: 14, 24, 27        Free: 26 Incubus style

+========================================================================================+