This is a DHT exam file. Its place is in the dht-exams directory.
The DOOM Honorific Titles
Created by Frank Stajano on 1994 05 01
Steffen "Rini" Udluft hereby conquers the title of DOOM II Yagyu.
Exam file name : D2Y6SRU.ZIP
Title conquered : DOOM II Yagyu
Author : Steffen "Rini" Udluft
Completion date : 1997 11 22
Game and version used : DOOM II v. 1.9
Log entry :
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19970505 1216 USER: SRU Steffen Rini Udluft
19970505 1216 : LRL-FFF-LLF
[email protected]
19970818 1140 CHAL: D2Y6 SRU 04 25 16 (00)
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System used : P150+ 6x86/120 Mhz, PCI bus graphics (ATI Mach 64),
Soundblaster Pro clone, headphones
Controls used : keyboard only, with everything redefined
as follows:
D: fire
A: strafe left
S: strafe right
SHIFT: speed on
SPACE: use
In fact I use ["][?][.][#] (on a german keyboard)
rather than the cursor keys - crazy, huh?
Free interpretation : level 18 nightmare, 100% kills 'n secrets
Comments : Obviously the easiest 'advanced title'. There's
no need to hurry as time doesn't count and no
respawning monsters force you to act quickly.
An example how easy things can get if you do
excessive corner inspection is my recording of
map 04 - my health drops never below 97%.
Imo this recording is really worth watching!
The other recordings are played the "normal way"
with much higher risk and somewhat acceptable
times.
map04: "The Focus" (map04-y.lmp)
As I said in my D1V6 exam: "Taking the
minimum amount of health during a recording
as property to maximize in competition is a
very original idea of Simon Widlake."
This time I played safely with the -fast
switch (instead of -respawn), thus having
plenty of time to avoid mistakes.
Unfortunately I had some bad luck at the
slime and lost 14% health.
Kills 100%
Items 88%
Secrets 100% and Time 7:10
Minimal Health = 97% !
map25: "BloodFalls" (map25-y.lmp)
Nice little map, I enjoyed it. The -fast
switch doesn't make much difference here,
I play it on the normal route, just as in
plain UV.
Kills 100%
Items 100%
Secrets 100% and Time 4:02
Minimal Health = 7%
map16: "Suburbs" (map16-y.lmp)
One thing I really don't like when playing
for 100% kills is to search for missing
monsters. In this recording I hear the blasts
of three imp's fireballs as I thought there
are no monsters left except for the imps in
the endroom. I search the whole level for
almost 40 seconds just to see that I've been
the victim of the 'imp missile bug' once
again :-\
Kills 100%
Items 80%
Secrets 100% and Time 8:09
Minimal Health = 4%
free: level 18 nightmare, 100% k&s (free-y.lmp)
The Courtyard is the level where the
monsters most excessively play hide and
seek with you when playing for 100% kills.
But not this time folks! I play it for 100%
kills and secrets - on nightmare.
You never have to search for monsters when
they respawn ;-)
Kills 127%
Items 58%
Secrets 100% and Time 4:00
Minimal Health = 5%
Author info : I prefer the "-slow" monsters ...
Btw: I hate agression and violence -
in the real world (the one without pixels, you know?)
Credits : Frank for all the work he has put in DHT
George Bell for creating the new level set
All players who have worked on level sets,
especially the Pacifist team for their enormous
support while creating the Pacifist title
Istvan, Daniel, Kai-Uwe, Peo and Yonatan for
always answering my beginners quiestions
Rich, Rob, John, Frank (FJS) and Poeppy for
some nice discussions.
Istvan for his efforts to keep COMPET-N alive
Simon Widlake for creating COMPET-N and
the maintanance till 1996
... and all active doomers for their
entertaining recordings