This is a DHT exam file. Its place is in the dht-exams directory.
The DOOM Honorific Titles
Created by Frank Stajano on 1994 05 01
Patrick Martin hereby conquers the title of DOOM 2 Grand Master.
Exam file name : D2GM-PBM.ZIP
Title conquered : DOOM 2 Grand Master
Author : Patrick Martin
Completion date : 1996 07 15
Game and version used : DOOM II v. 1.9
Log entry :
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CHAL: D2GM PBM Patrick Martin 02 10 15 RLR-LFL-FFL
:
[email protected]
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Substitutions? : NO
Additions to base : MAP23 (Medium)
System used : Gateway 2000 P5-100, 16MB RAM
Gateway 2000 AnyKey keyboard.
Controls used : keyboard only, default controls
Free interpretation : Exit MAP18 immediately after suicide.
Comments : I think I got a relatively easy triplet.
I made the lmps as quickly as possible.
I could have made some of the lmps better,
but I don't have much time right now, and
I want to fill the base before someone else
does.
MAP02 : Easy as expected. 'Nuff said.
MAP10 : The hardest thing to do was to survive the
beginning of the level. Once I got the
chaingun and a berserk pack, the rest of
the level was not too difficult, aside from
conserving ammo. I ignored the chainsaw
because I did not want to waste time changing
to the fist when I want to punch someone's
lights out.
MAP15 : This is one of the easier levels in the hard set.
In fact, I would reclassify this level as a
medium level. The key is to divide-and-conquer.
OUT-OF-BASE LEVEL
MAP23 (medium) : This is my out-of-base level. I had to choose
between doing this level or doing all of levels
in the hard set because MAP23 is the only out-
of-base level left. I am somewhat surprised
that MAP23 is out-of-base. It is easier than
MAP24 or MAP29. The hardest part of this level
is exterminating all of the pain elementals.
All you need to do is as soon as warp into the
pain elemental room, shoot the wall then run
into the teleporter room and hide behind the
door. At this point, all I need to do is to
wait until the lost souls eat each other and
the pain elementals alive. Once all of the
pain elementals are destroyed, it is only
a matter of time to finish the level.
FREE INTERPRETATION
MAP18 (and some MAP19) : MAP18 is one of my favorite levels. I think
it is rather amusing to die and exit the
level. I could not squeeze the full desciption
of the free interpretation in less than 60
characters. The description should read
MAP18 under par on UV with -fast and -respawn,
exit immediately after suicide.
What this lmp will show is me completing the
level under par after I shoot a demon at
point-blank range with the rocket launcher.
The blast will kill my player and send him
into the exit. When he rematerializes in
MAP19, he starts only with 100% health and
50 bullets. At this point, I let the player
die as quickly as possible. This demostrates
that it is possible to exit the level dead
and start the next level without all the
goodies you have accumulated.
Author info : I am 24 years old. This is my first DHT-title.
I started playing DOOM when I tried shareware
DOOM last July. Then I got DOOM II in September.
I have played DOOM more than any other game.
I also made several levels. My levels can be
found in PM1523.WAD or PM2129.WAD.