This is a DHT4 exam file. Its place is in the doom/dht-exams
 directory.

The DOOM Honorific Titles
Created by Frank Stajano on 1994 05 01

Jonathan Hoof hereby conquers the title of DOOM 1 Tyson.

Exam file name: D1T-JRH.ZIP
Title conquered: DOOM 1 Tyson
Author: Jonathan Hoof
Completion date: 1995 Apr 21
Game and version used: DOOM I v. 1.9
Log entry:
CHAL: D1T  JRH Jonathan "Hunter" Hoof     11 14 24  RRF-FLR-LLR
   :          Jonathan Hoof <[email protected]>

Substitutions? NO!
Expansion level: E2M7 Rated as a medium.
System used: 486DX/2 66Mhz with Hercules Dynamite VLB
Controls used: keyboard + Logitech trackball with keyboard redefined:
       a : speed on
       e : forward
       d : backward
       s : left (strafing left, I use trackball only for direction control)
       f : right (strafing)
         all other keys same
       middle mouse button: strafe
       right mouse button : forward
Free interpretation: E2M9, fast monsters, Tyson rules
Comments: A nice change from the Lightning scene.  Nice, slow, tedious, where
 individual level LMPs last as long as an entire Lightning sequence.
 Level comments:
 E1M1 - Easy, good intro level, watch out for the Shotgun Charlies, since
   Tyson requires slow wearing down of monsters, try not to let Shotgun
   Charlies get an easy shot off.
 E1M4 - Not enough bullets to kill everything, so use pistol rounds for
   problem critters, such as Shotgun Charlies, and toe-to-toe classic
   Tyson-style punching duels for as much as you can.  Requires good
   punching skills.
 E2M4 - Phidias (D1*, except Epics) has a good strategy, on which I built on
   for this one.  Use Crushing Ceilings as much as possible.  Can kill 4-8
   (depending on how patient you are) Cacos, and at least 2 barons with them,
   leaving you with 200+ rounds essential for killing the 2 barons in the
   circle area.  I also made good use of the Beserk pack.  In this one, kill
   what you can without bullets, and it's finishable.
 E2M7 - This has a trick.  Book like hell to the Beserk pack, and punch
   your way through afterwards.  Using the Invulnerability to take out the
   Baron and 2 Cacos in the Blue Key area is really helpful.  If you're
   good at melee, this one's not a problem.  Oh, and there's a chainsaw in
   this one <evil grin>.  Dance is near the end, in the room through the
   door opposite the Yellow door.  If you have the patience, there's some
   of my best fist-work near the end around the yellow door area.
 E2M9 - My free LMP.  I've heard rumors of LMPs where players did this one
   by getting the monsters to infight, and killing the surviving monster,
   but haven't been able to track one down.  So I made one.  Using Fast
   monsters and around 20-25 rounds to kill the last Caco.  Dance is after
   the third baron falls, immedeately after I switch to pistol.  A neat
   view of this LMP (or any LMP) is to switch to Map mode (TAB), and enter
   IDDT twice to get objects.  Makes for a unique perspective of LMPs
 I find this Title to be difficult, but not the worst (of the non-epic ones).
 Next to do is Incubus, and I'll decide then, but Tyson difficulty is
 dependant on two things:  the level (duh), and how good you are at
 killing with fists without taking large amounts of damage.

 I disagree with Phidias about the level base being closed.  Obviously there
 are some impossible ones (E2M8, Cyber demon with fists?  yeah right), but
 E2M1 is possible (and available), although it requires some serious
 anti-Pinkie fistwork (maybe using the hidden teleporter alleyway....?),
 E3M3 has a beserk pack and invulnerability, allowing you to kill
 the barons, then cruise to the end.  E3M5 is similar, probably a bit
 more difficult.  Beyond that, I don't know, but there is definitely room
 for more Tysons.
Author info: If there was a minor in DOOM in college, I would easily
       qualify.  Some people watch TV.  I play doom.  And occasionally
       do theatrical lighting.