This is a DHT5 exam file. Its place is in the dht-exams directory.

                          The DOOM Honorific Titles
                   Created by Frank Stajano on 1994 05 01

      William Wheeler hereby conquers the title of DOOM 1 Incubus.

Exam file name       : D1I-WDW
Title conquered      : DOOM 1 Incubus
Author               : William D. Wheeler
Completion date      : 1996 07 19
Game and version used: The Ultimate DOOM
Assigned levels      : E2M8 E3M3 E2M3
Log entry
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
CHAL: D1I  WDW William D. Wheeler         28 33 23  FLF-LLF-LFL
   :          William Wheeler <[email protected]>
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Substitutions?       : NO

Additions to the base: E4M4, which is now Easy (for real this time)

System used          : P100, 32MB RAM, #9 Motion (2MB), Ultrasound MAX

Controls used        : keyboard and mouse
                      MOUSE
                        left button- fire
                        right button- strafe on
                      KEYBOARD
                        W-forward
                        S-back
                        A-strafe left
                        D-strafe right
                        Q-turn left
                        E-turn right
                        Lshift-run
                        Spacebar-use
                        Alt-strafe on
                        Ctrl-fire

Free interpretation:
        It's E2M1 on nightmare, found in the medium difficulty set.
        Done by the skin on my teeth, the way a free should be.

Comments:
        Okay, first of all I must apologize to all who downloaded my
        first Incubus exam and noticed that my out of base level was
        in fact done under ultra violence instead of nightmare.  No,
        I'm not that cheap, let me explain.  Before I begin work on
        a nightmare demo, I record several possible routes to get an
        idea of the kind of resistence to expect, where the monsters
        aggregate, and so forth.  Somehow, one of these got mixed up
        with my actual nightmare demo and that one got submitted.  My
        sincere apologies for this idiotic mishap on my part.

        Now that I'm done grovelling, let's get down to the business
        at hand.  This is my second title, and my first advanced that
        I've been able to complete.  I've done a Tyson a while ago,
        but I was unable to expand the base given the levels that do
        remain. :-(  So, I though I'd develop my skills at nightmare.

        Overall, I'm just glad I didn't get something really terrible
        from the hard set like E1M9 or E1M3 (but I did have some real
        promising tries with E1M5, but that's hell too). E2M3 was too
        easy for hard though.  E3M3 and E2M3 in my humble opinion
        should trade places in the base.

        E2M8- Just arc around the overgrown man-goat and dodge those
        damned rockets.  I killed all the lost souls in the level and
        since they don't respawn it was just cleanup.  Things went
        well, though some skulls gave me a big headache.

        E3M3- Instead of finishing the level by it's shortest variant
        (get the blue key and run for the exit) I decided not to play
        it safe.  That is, I make a beeline for the chaingun and then
        shoot my way through to the blue key.  Then it's fun making
        all the imps splatter with a fully loaded BFG, but it did get
        hairy when the invunerability sphere ran out on me.

        E2M3- Things went okay here, but I did take some unnecessary
        damage due to rather reckless use of plasma.  That and for
        some reason at the end I decided to kill the cacodemon with
        the shotgun.  Maybe that wasn't such a safe idea, but it did
        turn out rather amusing so I kept it and moved on.

        E4M4- After trying the opening yourself, you my think I'm
        either nuts or a total jerk for putting this in the easy set,
        but if you make it past the opening it's totally easy going
        from there.  The best way to open (or the way that worked for
        me anyhow) is to open the first door and let the spectre on
        the left come at you, but the imp on the lift will fire and
        if your timing is right should hit the spectre.  Then run for
        the lift, leaning torwards the right, then once you're on it,
        lean to the left and shoot whatever is hurting you.  But the
        success ratio to that was about 20% for me, but after that it
        was a no-brainer.  It may look like I don't know where I'm
        going.  That was the Jolt Cola kicking in.  I'm sorry that my
        movement was sloppy compared to the rest, but I really can't
        stand this level now.

        E2M1- I know it's only a medium, but it's so much fun! With
        monsters on steriods it's rock and roll. I won't say much
        other than I'm usually close to death going through this.  It
        was entirely on purpose.  I follow Steffen Winterfeldt's plan
        as shown in his D1S exam.  While I'm on the subject, download
        his jaw-dropping 30NM6520 from COMPET-N right NOW!

Author info:
        Just another student hacker.  I'm not terribly interesting,
        but I have a dual major of mathematics and physics and once
        in a while author a short story.  Some PC games really seem
        to fascinate me, like DOOM and the Wing Commander trilogy.
        I've been skydiving, bungie jumping, mountain biking, and
        camping in some remote places, but just give me an internet
        connection and place to stay, and I'm happy enough.