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This is a DHT exam file. Its place is in the dht-exams directory.
The DOOM Honorific Titles
Created by Frank Stajano on 1994 05 01
Mike Pratt hereby conquers the title of DOOM 1 Grand Master.
Exam file name : D1GM-MGP.ZIP
Title conquered : DOOM 1 Grand Master
Author : Mike Pratt
Completion date : 1996 3 5
Game and version used : Ultimate DOOM v. 1.90
Log entry
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CHAL: D1GM MGP Mike Pratt 39 24 13 FRF-FFF-LRR
: "Michael G Pratt" <
[email protected]>
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Substitutions? : NO
Additions to the base : E3M4 (Medium)
Systems used : 90MHz NexGen NX586 PCI, S3-Trio64 Video (STB
Power Graph 64, 2Meg), 16 Meg Memory, SB 16,
Mitsumi FX400 CD, and Mouse Man 3 button serial
mouse.
Controls used : Keyboard + mouse, with some keys redefined
as follows: forward e
reverse d
turn left s
turn right f
strafe left w
strafe right r
fast a
left button fire
center button run
left button strafe
Free interpretation: Episode 1 Nightmare until death.
Not much to say about this except that it will not take very
long to watch this.
Comments: " ... the often discussed 'impossibility' of playing at
'Nightmare!' skill is a prejudice." This line is cut directly
from Steffen Winterfeldt's D1S-SW.TXT file. In my case the
same applies to -fast. If I play -fast the same as straight
UV, it soon becomes the same. If I think that it requires more
caution or whatever, then it will.
Addition: E3M4 (Medium)
I have seen this Map way to many times but it was one of the
two available for expanding the base so here it is AGAIN!
The stats are:
Kills 100%
Items 93%
Secrets 50%
TIME 17:03 PAR 2:30
E3M9: Unlike the other GM exams I reviewed, I used the first
Invulnerability Sphere to punch out the Specters instead of
on the Cyber Demon since he is harmless and it helps
conserve ammo, which is a plus for this Map. Forgot to
even pick up the Plazma Gun as it is not needed using this
strategy.
The stats are:
Kills 100%
Items 91%
Secrets 100%
TIME 8:12 PAR 2:15
E2M4: Tina Edwards added this Map and commented that it was
necessary to watch the ammo a little. I used Phidias
Bourlas tactic of keeping the Imps and Barons in their
rooms (in circular underground area) to help out with
this. Unlike Phidias, I used the shotgun on the Cacodemons
to do this because I think it makes a more interesting LMP.
This tactic helps out on ammo to the point that I never
fire the Plazma Rifle (do not know why I even picked it up).
The stats are:
Kills 100%
Items 60%
Secrets 90%
TIME 16:03 PAR 2:00
E1M3: This is the Map that started the Nightmare Free idea. When
I saw how hard it was to get out of the start room on -fast,
I started wondering how anyone could do this on NM.
The stats are:
Kills 100%
Items 73%
Secrets 100%
TIME 6:06 PAR 2:00
Author info : Doom 2 Master
Doom 1 Master
Doom 1 Tyson
Doom 2 Tyson
Doom 2 Speedy Gonzales
Doom 1 Speedy Gonzales
Doom 2 Grand Master
Doom 1 Grand Master