This is a DHT5 exam file. Its place is in the doom/dht-exams directory.

The DOOM Honorific Titles
Created by Frank Stajano on 1994 05 01

Jon Finn hereby conquers the title of DOOM 1 Grandmaster.

Exam file name: D1GM-JGF.ZIP
Title conquered: DOOM 1 Grandmaster
Author: Jon Finn
Completion date: 1995 Sep 25
Game and version used: Ultimate DOOM v. 1.9
Log entry
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CHAL: D1GM JGF Jon Finn                   39 35 17  LFF-RRF-RRF
   :          [email protected] (FASL)
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Substitutions? NONE
System used: 486DX/2 66Mhz PCI (12Mb), VESA V7 1Mb video card, SB16 soundcard
Controls used: Keyboard, redefined as follows:
           z   : Fire
           \   : Activate
       Control : Strafe on - it's close to the cursor keys, so you can
                 strafe & move with the right hand alone
       L Shift : Run

 All other keys as defaults. Observant readers may note the differences
 between this layout and my usual, D1M, keys. This is because I need to
 keep the Run key permanently pressed when you play -fast!

Free interpretation:
E3M8 UV -fast No shots fired, no hits taken, 25% kill (You-know-who)

Comments:

The levels :   E3M9   14:04  A charmless slogathon. This level shows off my
                            execrable rocket technique in all its glory.
                            Highlight: herding the third Cacodemon to die
                            in a heap with his buddies. Cost me a few
                            unnecessary hits to do it, but he had to die.
              E3M5   18:12  This level is great for letting the DooMies
                            slaughter each other. I thoroughly abuse their
                            propensity to shoot/flame/munch anyone who hurts
                            them. With -fast they're much more likely to
                            stand there and shoot it out. They may have
                            line-of-sight but they don't have line-of-fire...
              E1M7   17:31  What a manic start! Once that's over and you know
                            there's no-one left behind you (and believe me,
                            I checked!) you can proceed almost at leisure
                            with the rest of the level. Watch out for
                            windows though, as hordes of rapid firing
                            shotguns and rifles are bound to score a few
                            hits, even from outrageous distances. I couldn't
                            believe I got hit when I was in the chainsaw
                            room! I couldn't even see him!
Addition to Base:

              E3M2   16:04  Medium. A crazy run-round-the-maze extravaganza
                            where you have to hunt for ammo and, in my case,
                            health! I kept forgetting those damn spectres
                            in the little (pinky? :) ) finger...
Free Interpretation:

              E3M8   01:50? I am by nature a lazy man. Why should I do all
                            the work? I let a triple cross-fire take care
                            of old brainy-legs. As all the DooMies get
                            trigger-happy with -fast it's a lot easier to
                            get them to shoot each other. I don't fulfill
                            the criteria for Grandmaster (100% kill), but
                            I do get cheap laughs aplenty!

Author info:

       "Don't think of it as being vastly outnumbered, think of it as
        having a very wide shot selection."
                                - Generalissimo Puerco, Phoenix Command

I really had to break down my technique and rebuild it for D1GM. No more
slugging it out with pinkies, no more calm(ish) shot selection, just put your
head down and run for it! The shotgun may be King of D1M, but the chaingun
rules when -fast is in town...

This is it. By the end of the week I'll have cleared my desk and lost my
Internet connection. This will be my only legacy to the Netizens I leave
behind. Hmm. Never mind.

I'll be back!

Jon