This is a DHT exam file. Its place is in the dht-exams directory.
The DOOM Honorific Titles
Created by Frank Stajano on 1994 05 01
Ariel C. Vera hereby conquers the title of Doom 1 Grand Master.
Exam file name : D1GM-ACV.ZIP
Title conquered : DOOM 1 Grand Master
Author : Ariel C. Vera
Completion date : 1995 09 16
Game and version used : Ultimate DOOM v. 1.9
Log entry : CHAL: D1GM ACV Ariel C. Vera 39 29 36 RFR-RFL-RFR
: "Ariel C. Vera" <
[email protected]>
Substitutions? : N/A
System used : Pentium 100 with 32megs of ram, ATI Mach 64 PCI
video card (2 megs dram), 21" Viewsonic monitor
and Sound Blaster Awe32 running under Win95. All
levels played at full screen at approx 45 fps.
Controls used : Keyboard only, everything redefined as follows...
Arrow keys for movement, CTRL to fire, Shift to
run, ALT to strafe, and INS to open (numeric keypad)
Free interpretation : E4M8 - UltraViolent with Fast Monsters. Nothing
terribly fancy or amazing. I really wanted to do
E4M9, but after numerous tries and just plain
exhaustion I settled on E4M8 so I could finish
the exam! ;-) The dance is in the first room after
I have cleared out most of the first two rooms.
Comments : I had completed a few other levels that other
Grand Masters had completed and _thought_ I was
well prepared... HA! After being humbled.. I
downloaded completed lmps of 2 of the levels I
was assigned and then was on my way! SO, I echo
the same advice given in the DHT text file...
Check out other people's completed lmps if you
get stuck. At this skill level, strategy is the
most important thing. Once an optimal strategy
is found, 75% of the battle is won! You already
know how to shoot and move, otherwise you wouldn't
be here!
E2M9 : This level (at first) seemed much too difficult to
be rated as easy. But once I had seen how another
Grand Master played it, it was much easier to do.
The dance is near the end inside the room. Key to
this level is to get the CacoDemons and Demon Lords
to kill each other. If you find yourself getting
into the fray before 90% or more of the baddies are
dead, you are making it much too hard for yourself.
E3M9 : This level also seemed much harder (at first) than
it's medium rating. Mainly because I was always low
on ammo. But after seeing how another Grand Master
did it, I finished it in one try. But a word of
advice, DON'T pick up the invisibility sphere, it
was a very stupid move on my part. I much prefer
knowing where incoming projectiles are going so I
can more easily dodge them. When you are invisible
the monsters fire in all kinds of random patterns
making the chances of you taking some unwanted
damage increase greatly. The keys to this level
are to get as many intra monster battles going
as possible (to conserve your ammo), use your
rockets well and sparingly (be accurate with the
CyberDemon) and save the invulnerabilty and BFG
for use in the last room to kill as many baddies
as possible so you are just left with mop up duty.
The dance is done in the narrow hallway area where
the first 4 or 5 demons are located.
E3M6 : This one was brutal for me (many, many attempts)
until I figured out my strategy. There is not alot
of health to be found and the lava is a 20% pain
in the butt loss. The key to this level is to save
the 2 invulnerabilty spheres for the end of the
level and be VERY frugal on your ammo. Use exactly
what is neccessary to kill a threat or you will be
sorry... ;-) And be vary wary of your health it can
get low in a hurry. The dance is done about midway
through. It is done in front of the stairway near
one of the invulnerabilty spheres.
E2M3 : My addition to the base. It was the first one that
was available. The whole key to this level is the
beserk powerup. You need this to kill the majority
of the lesser bad guys so that you will have enough
ammo to kill the faster moving and more lethal ones.
The dance is done near the blue door. I would rate
this as medium.
Author info : Doom 1 Master (now Grand Master) who loves to load
up his trusty shotgun and kick some demon butt! Can't
wait for Hexen and especially Quake!