This is a DooM .LMP "COMPET-N/doom2/speed" Entry - Please forward it...
LV16-036.TXT
LV16-036.ZIP
LV16-036.LMP - Ultra Violence
Recorded using Doom2 Version 1.9
Doom2 -PlayDemo with Version 1.9
Doom2 - Level 16 - Suburbs
Kills 6%
Items 0% !!! (Yes, without anything)
Secrets 0% and Time 00:36
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"Description: Improved my own old record. Or did anybody make a 0:41 "
"(LV16-040) Meanwhile? It's not quite perfect -> 2 shots at the exit..."
Description: OKay, boys and girls, that's my last .LMP for this level.
I got an email from "Anthe", that his brother made a 0:40 too.
And from Simon (D1I Big ;-) that even these two were just not
good enough. Somebody had made it in 0:39. So I tried and tried
and four hours later I got this.
You have to have some luck at the beginning with the shotgun.
I shot the pistol to awaken the Imps on the spiral way, perhaps
some of them leave the stairs meanwhile. So you need only one
shot to run up there. (Or if you are a SKILLED player, you can
sometimes make your way round on the outside. But because the
radius decreases, you fall down more than reach the top. There
I had some curious scenes: I shot at the 3 Imps; and they were
dead or all 3 alive; or one of the 3 was already on the stairs
blocking your way. I like rockets at this point - much easier.
Then you can decide whether you take the invulnerable (you lose
about 2 secounds, or more) or with more than 60% leave it where
it is. Use the "northwall" (whatever you call it) to get some
speed. Next thing are the demons. Sometimes a demon happend to
open that door (?). Believe me, it happend. But only a few times
(likelyhood 1 of 50 = 2%). Saves one second. Sometimes I missed
the blue door running too far. Better if you have to kill only
one spectre and no spectre should block your way when you want
to jump down. If you are invulnerable the Archvile sometimes
helps by accelerating, but he doesn't help you over the stair.
Most of the time you get there faster than he could raise you.
And so this was difficult. Try this level first with iddqd plus
id(k)fa. In he older .LMP's, where you were invulnerable and/or
supercharged, it was not so difficult. The Revenants punched at
you but with a lot of health it didn't bother you. But this way
you haven't got anything. First of all I tried to kill the left
Ravenant, hoping the Imps would take care of the other. But even
then it is easy to cross the other Imps, if they are awaken, and
they are if you had lowered the second elevator and shot after
that. You can not imagine how fast you lose your health even by
some Imps. So, I think this way it is easier to survive. But you
have to train hard to lower the elevator, step back, run forward
and then making it to the other side. But as you can see, it is
possible.
I'm happy now. And anybody that wants to beat that record will
soon get bored... except if he manages to get the red key from
below. I tried it, but I think the key is too far away.
Admin notes ?
Author: Kai-Uwe Humpert
E-mail:
[email protected]
[email protected]
[ Admin. Notes ;-) Yes, just one. Now, you guys know that I'm happy
to correct your "poor English" so that your "Descriptions" look OK
but this one took me ages... Just something to think about, though
this is nothing compared some OTHER - just like to make that quite
clear - OTHER people that do not seem to even care about their own
language... " are,you,reading,this,( Shot-Gun ) "
OK pet peeve over... it's the .LMP's that are the main issue ! :-)
S.;-) aka. The "Judge". ]