This is a DooM .LMP "COMPET-N/doom2/speed" Entry - Please forward it...

LV16-036.TXT

LV16-036.ZIP

 LV16-036.LMP - Ultra Violence

 Recorded using Doom2 Version 1.9
 Doom2 -PlayDemo with Version 1.9

 Doom2 - Level 16 - Suburbs

 Kills      6%
 Items      0%  !!!                (Yes, without anything)
 Secrets    0%  and Time  00:36
                          -----


"Description: Improved my own old record. Or did anybody make a 0:41     "
"(LV16-040)   Meanwhile? It's not quite perfect -> 2 shots at the exit..."

Description: OKay, boys and girls, that's my last .LMP for this level.

       I got an email from "Anthe", that his brother made a 0:40 too.
       And from Simon (D1I Big ;-) that even these two were just not
       good enough. Somebody had made it in 0:39. So I tried and tried
       and four hours later I got this.

       You have to have some luck at the beginning with the shotgun.
       I shot the pistol to awaken the Imps on the spiral way, perhaps
       some of them leave the stairs meanwhile. So you need only one
       shot to run up there. (Or if you are a SKILLED player, you can
       sometimes make your way round on the outside. But because the
       radius decreases, you fall down more than reach the top. There
       I had some curious scenes: I shot at the 3 Imps; and they were
       dead or all 3 alive; or one of the 3 was already on the stairs
       blocking your way. I like rockets at this point - much easier.
       Then you can decide whether you take the invulnerable (you lose
       about 2 secounds, or more) or with more than 60% leave it where
       it is. Use the "northwall" (whatever you call it) to get some
       speed. Next thing are the demons. Sometimes a demon happend to
       open that door (?). Believe me, it happend. But only a few times
       (likelyhood 1 of 50 = 2%). Saves one second. Sometimes I missed
       the blue door running too far. Better if you have to kill only
       one spectre and no spectre should block your way when you want
       to jump down. If you are invulnerable the Archvile sometimes
       helps by accelerating, but he doesn't help you over the stair.
       Most of the time you get there faster than he could raise you.

       And so this was difficult. Try this level first with iddqd plus
       id(k)fa. In he older .LMP's, where you were invulnerable and/or
       supercharged, it was not so difficult. The Revenants punched at
       you but with a lot of health it didn't bother you. But this way
       you haven't got anything. First of all I tried to kill the left
       Ravenant, hoping the Imps would take care of the other. But even
       then it is easy to cross the other Imps, if they are awaken, and
       they are if you had lowered the second elevator and shot after
       that. You can not imagine how fast you lose your health even by
       some Imps. So, I think this way it is easier to survive. But you
       have to train hard to lower the elevator, step back, run forward
       and then making it to the other side. But as you can see, it is
       possible.

       I'm happy now. And anybody that wants to beat that record will
       soon get bored... except if he manages to get the red key from
       below. I tried it, but I think the key is too far away.

Admin notes ?

Author:      Kai-Uwe Humpert

E-mail:      [email protected]
            [email protected]


[  Admin. Notes ;-)  Yes, just one. Now, you guys know that I'm happy
  to correct your "poor English" so that your "Descriptions" look OK
  but this one took me ages... Just something to think about, though
  this is nothing compared some OTHER - just like to make that quite
  clear - OTHER people that do not seem to even care about their own
  language... " are,you,reading,this,( Shot-Gun ) "

  OK pet peeve over... it's the .LMP's that are the main issue ! :-)

S.;-) aka. The "Judge". ]