This is a DooM .LMP "Competition" Entry - Please forward it...
078-NM20.TXT
078-NM20.ZIP
078-NM20.LMP - NightMare! ( Can Handle It ! :-)
Recorded using Doom2 Version 1.9
Doom2 -PlayDemo with Version 1.9
Doom2 - Level 13 - "Gotcha!"
Kills 45%
(Items 57)
Secrets 42% and Time 03:50
Maximum Minimum Health = 78 %
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Introduction...
This is an Example for a New Category of NightMare! .LMP's...
"Maximum Minimum Health" - Complete each DooM and/or DooM II
Level "safely" ie. as Far From 0%
Health (Death) as possible ! :-)
Description :-)
Now this one is much more like it - I never slip below 78% :-)
The start was not too bad (88%) and I charge up into the first
room and kill the chaingunner unsighted, replennish my health,
take some armour and go on to max. out at 200-101 and keep it,
at least for a short while ;-) I make a much better job of the
skulls (91%) but I set off the chaingunners too soon (81%) and
THEN a skull gets me (78%) - Megasphere Time :-) Next I take a
real hammering on the following teleporter/elevator, though it
hardly matters... 78% was a pretty high "low point" ( ? ;-)
S.;-) D1I and D2I
S. Widlake (B.Sc.)
[email protected]