This is a DooM .LMP "Competition" Entry - Please forward it...
068-NM13.TXT
068-NM13.ZIP
068-NM13.LMP - NightMare! ( Can Handle It ! :-)
Recorded using Doom2 Version 1.9
Doom2 -PlayDemo with Version 1.9
Doom2 - Level 13 - "Downtown"
Kills 32%
(Items 31)
Secrets 12% and Time 02:53
Maximum Minimum Health = 68 %
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Introduction...
This is an Example for a New Category of NightMare! .LMP's...
"Maximum Minimum Health" - Complete each DooM and/or DooM II
Level "safely" ie. as Far From 0%
Health (Death) as possible ! :-)
Description :-)
I return to my original "safe" NightMare! route for this level
13 - Use an invisibility sphere to get the plasma gun plus the
200% armour to get some rockets plus the launcher. If the caco
kills me, it's soon enough to just try again. Anyway, I know I
come out of here with at least 100% armour (think about it ;-)
and I can maximize by health with the bersek box. For the rest
of this level I use the two invulnerability spheres to prevent
taking any damage until the end of the level and that is where
I take a whole bunch of imp's fire balls and go down to my low
point of 68% health.
Other low points, before picking up more health, were...
76 before berserk, 94 before invulnerable & 70 before berserk.
Hmm... that first invulnerability wasn't that much use !
S.;-) D1I and D2I
S. Widlake (B.Sc.)
[email protected]