This is a DooM .LMP "Competition" Entry - Please forward it...

068-NM13.TXT

068-NM13.ZIP

 068-NM13.LMP - NightMare! ( Can Handle It ! :-)

 Recorded using Doom2 Version 1.9
 Doom2 -PlayDemo with Version 1.9

 Doom2 - Level 13 - "Downtown"

 Kills     32%
 (Items    31)
 Secrets   12%  and Time  02:53

 Maximum Minimum Health =  68 %
                          -----

 Introduction...

 This is an Example for a New Category of NightMare! .LMP's...

 "Maximum Minimum Health" - Complete each DooM and/or DooM II
                            Level "safely" ie. as Far From 0%
                            Health (Death) as possible ! :-)

 Description :-)

 I return to my original "safe" NightMare! route for this level
 13 - Use an invisibility sphere to get the plasma gun plus the
 200% armour to get some rockets plus the launcher. If the caco
 kills me, it's soon enough to just try again. Anyway, I know I
 come out of here with at least 100% armour (think about it ;-)
 and I can maximize by health with the bersek box. For the rest
 of this level I use the two invulnerability spheres to prevent
 taking any damage until the end of the level and that is where
 I take a whole bunch of imp's fire balls and go down to my low
 point of 68% health.

 Other low points, before picking up more health, were...

 76 before berserk, 94 before invulnerable & 70 before berserk.

 Hmm... that first invulnerability wasn't that much use !


S.;-)  D1I and D2I

S. Widlake (B.Sc.)

[email protected]