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1758UV21.TXT

1758UV21.ZIP

 1758UV21.LMP - Ultra Violence

 This is a Compet-n/Doom2/10LVS Entry...

 Recorded using Doom2 Version 1.9
 Doom2 -PlayDemo with Version 1.9 - Only

 DooM II - "Episode 3" - Levels 21 to 30


           Kills Items Secrets And  TIME!!  Health Armour

 LV 21  -     55%  100%    0%       2" 01     (112 118)
 LV 22  -     66%   85%   66%       1" 42     (158 102)
 LV 23  -     41%   31%   50%       1" 23     (195 195)
 LV 24  -      5%    0%    0%       1" 37     (102 105)
 LV 25  -     48%   50%    0%       1" 02     (100 106)
 LV 26  -     40%   24%   50%       1" 21     (180 182)
 LV 27  -     36%    7%   12%       2" 20     (180 100)
 LV 28  -     36%   20%   28%       1" 15     (200 200)
 LV 29  -     80%   88%    0%       4" 05     ( 66  67)
 LV 30  -    900%   33%    0%       1" 12     (  0   0)

                    Total Time =   15" 178
                                   15" +
                                    2" 58
                                   ------
                    TOTAL TIME =   17" 58   (gross time: 20" 54)
                                  --------

 Description :

 After my full 32 level recording it doesn't make much sense to record
 "only one episode!. But the time goes by and I found some better ways
 to complete some of the maps - It is much easier to practise just ten
 maps than the full 32.


 Some remarks on the recording (mostly self-criticism):

 21 (nirvana):
   I run too fast towards a dead machine gun dude so I get his machine gun
   before the last gunner is dead. This costs me the weapon change time.
   Directly afterwards a hell knight blocks my way. A very rare case.

 23 (barrels o'fun):
   A variant: don't get all the rockets behind the imps. Stepping in - out
   is enough to open the door to the spiders. But I need the rockets...

 24 (the chasm):
   I fight against the skulls only with my super shotgun. Maybe I should
   try another weapon (195/195 -> 102/105 in a 10 seconds).
   At the end I run into the side of the red door. Stupid mistake.

 27 (monster condo):
   I'm not sure if it was necessary to kill all the revenants around the red
   key. Only I'm there with invulnerability.

 29 (the living end):
   I miss an imp on the stairs and the arch-vile.

 30 (icon of sin):
   At the end I intentionally commit suicide. The game ends as usual,
   the ending screen says something about "begin the long trek back home";
   what a very strange behaviour.


 I dedicate this recording to the guys from id software who 2 years ago
 gave us this wonderful piece of software for a complete waste of time.


Uwe Girlich,            30 November 1995

[email protected]