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1621HM01.TXT

1621HM01.ZIP

 1621HM01.LMP - Hurt Me Plenty

 This is a Compet-n/Doom2/10LVS Entry...

 Recorded using Doom2 Version 1.9
 Doom2 -PlayDemo with Version 1.9 - Only

 DooM II - "Episode 1" - Levels 01 to 10


           Kills Items Secrets And  TIME!!  Health Armour

 LV 01  -      5%    0%    0%       0" 10     (100   0)
 LV 02  -     85%   35%  100% !     1" 49     ( 78 169)
 LV 03  -     48%   22%  100% !     1" 27     (171 189)
 LV 04  -     86%   44%   66%       1" 34     ( 54  72)
 LV 05  -     30%   33%    0%       1" 16     ( 81 136)
 LV 06  -     56%    5%   66%       2" 23     (128 134)
 LV 07  -    100% ! 66%  100% !     1" 24     (164 166)
 LV 08  -     27%   66%    0%       1" 53     (200 166)
 LV 09  -     52%   21%    0%       3" 13     ( 80  80)
 LV 10  -     23%   28%   33%       1" 12     ( 40  22) ?

                    Total Time =   13" 201
                                   13" +
                                    3" 21
                                   ------
                    TOTAL TIME =   16" 21
                                  --------

 Description :-)

 ... Slow - But Good ...


 Level 01 - Just ran for the exit but I got off to a slow start
            and the two F... humans cost me those three "vital"
            seconds - Yes, LV01-007 IS possible ;-) 6 Even ;-)

 Level 02 - Forget about the par time... 1:30 is impossible :-(
            Just get the Super Shotgun and fill up with shells.
            You'll save time with this baby later. Anyway, they
            all fell fairly nicely. See me take a careful touch
            at the red key (now why did I do that ;-) and I got
            through the red-lock room without the door closing!
            Later, one imp was a bit of a problem but the other
            wasn't. At P+19, my time was still a bit slow. ;-(

 Level 03 - I avoided the first room nasties OK. And the second
            room went fine (Super Shotty ;-) Got well armed and
            dangerous - before running over the chaingun to the
            blue key-door combination. Hit that button and came
            back for the new secret pack. Next, the red key pit
            went very well and came out at P-33 :-) The P times
            for Levels 02 and 03 should IMnsHO be reversed !!!

 Level 04 - Starting this level is always a problem but I still
            stayed above above the 100's :-) Once again, I take
            a careful touch at one of the keys ;-) The blue one
            then jump for some secret shells - The red key room
            was no problem but the last room can be a bitch - I
            take 46% damage on the "bridge jump" but for a time
            of P-26 (And a +100% on level 05) it was worth it!

 Level 05 -

 etc...


S. Widlake

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