This is a DooM .LMP "Competition" Entry - Please forward it...
E1M2-033.TXT
E1M2-033.ZIP
E1M2-033.LMP - Ultra Violence
Recorded using "The Ultimate DooM"
DooM -PlayDemo with Ultimate DooM
OR
DooM -PlayDemo with DooM Ver. 1.9
DooM - Ep.1 Mi.2 - Nuclear Plant
Kills 6%
Items 4%
Secrets 0% and Time 00:33
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Description :-)
What makes or breaks this level is the final room. When you open the exit
door, what the imp in the room usually does is move backward so that he
gets on the lift down to the "exit pit" because a zombieman blocks his
forward movement. What is required is a slight turn to the right while you
rush into the room; this leaves a clear path so you can get on the lift
down instead of the imp. Then it's a question of getting close enough to
the switch to activate it while bumping heads with the imp down there.
William Wheeler
[email protected]