This is a DooM "COMPET-N/doom/nmare" entry. Please forward it...
N2M6-311.TXT
N2M6-311.ZIP
N2M6-311.LMP - NightMare!
Recorded using DooM Version 1.9 (Ultimate Doom)
Doom -PlayDemo with Version 1.9
Episode 2 - The Shores Of Hell
Mission 6 - Halls Of The Damned
Kills 63%
(Items 36)
Secrets 0% and Time 03:11
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Description: George Bell mailed me, that he has to complete this level for
his D1I. So I tried it a little bit in Nightmare!, ...
This was the text for E2M6-217. But now I've reached the exit.
It's quite Steffen's way except that I close a door to avoid
awakening the Baron and some pigs. You need some luck on the
way back from the yellow key, you must hurry a lot there, or
the hallway will be filled again and the monsters open some
doors they should not open. It is quite hard not to have the
pigs bite at you especially where there are more than two of
them. Without a chaingun or bonus cell box this level can be
rather hard.
Author: Kai-Uwe Humpert
E-mail:
[email protected]
[email protected]