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Title : SailorScout's Textures Pack v1.0
Author : J.C. Bengtson (SailorScout)
Original Release : June 4, 1998
E-Mail :
[email protected]
Web :
http://www.planetfortress.com/sailorscout
Included Files : SSTEX.TXT
SSTEX.WAD
Additional Credits : Matt Fell and Hank Leukart, for all their
useful documents pertaining to DOOM, the various
utility authors who made the tools that allowed
the creation of this WAD, Raven Software for making
great modifications of the engine, and id Software,
for their excellent 3D games.
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Description : After looking at all the texure packs out there,
I realized there wasn't one of just floor and
ceiling textures, so I put this together.
Most of the textures are from the Doom alphas/betas,
which are cool but never got used in the final game.
However, there are a few textures in there which are
of my own creation, namely the CONVEY, SF_ and GRASS
flats. It's unfortunate that the early versions of
Doom stored their wall texture data in a different
format, because then I might have included them in
this compilation as well.
All the flats were named so as not to conflict with
existing textures in Doom or Doom2, so use them as
you see fit.
Revision History : v1.0 - First release.
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PLAY INFORMATION
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Game/Map # : Doom or Doom2
Build Time : Maybe 3 hours.. most of the time was spent creating
the original textures.
Editor(s) used : Cleanwad v1.0b
Paint Shop Pro v5.01
Wintex v4.3
Known Bugs : If there were any bugs that I knew of and I still
released this, I would go to hell.
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COPYRIGHT/PERMISSIONS
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Feel free to use any of these textures in your own maps, just mention where
you got them from!
You MAY distribute this compilation, provided you include the original .ZIP
file with no modifications and all other associated files.
Original textures (C) J.C. Bengtson