*IMPORTANT*

                       q2skys-1.zip is the Ultimate DooM version.

                       q2skys-2.zip is the DooM 2 version.

                       Both sets of skys have the same filenames. (q2sky*.wad)

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Title                   : Quake 2 skys  (Ultimate DooM version)
Filename                : Q2SKY*.WAD    (* is a number from 1-8)
Author                  : Stephen Clark (The Ultimate DooMer!)
Email Address           : [email protected]

Other WADs by me        : None at the time of creation.

                         Fragport (FRAGPORT.WAD)
                         Operation: Lightning (OP-LITE2.WAD)
                         Fragbar (FRAGBAR1.WAD, FRAGBAR2.WAD) at the time of release.

Completion Date         : Sometime in June 1999

Release Date            : 28th February 2002

Misc. Author Info       : A hardcore DooMer who loves all it's similar
                         games (esp. Quake 2 and Half-Life) but still
                         thinks DooM is best.

Description             : Eight 360-degree skys, made from Quake 2 screenshots.
                         (3 from Quake 2, 3 from The Reckoning and 2 from Ground Zero)

                         Despite the limits of the DooM engine (256x128 pixels,
                         256 colour palette) they turned out very well (which is more
                         that can be said for Unreal) and look pretty good, especially
                         in modern/hi-tech levels.  (although some of them look good
                         in other styles too)

Additional Credits to   : id for creating such a brilliant game (Quake 2)
                         and the author of nitesky.wad (which introduced me to 1024x128 skys)
                         Also to anyone else who still plays and loves DooM as,
                         even in the 21st century, it's still the BEST game ever!

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* Play Information *

Game Version Required  : Ultimate DooM v1.9

                        Source ports: only ones that do NOT have freelook
                        (look up/down capability) will work with the skys.
                        (an example is Boom v2.02)


Episode and Level #    : All skys in Ultimate DooM are covered by each one.

Single Player          : n/a

Cooperative 2 Player   : n/a

Deathmatch             : n/a

Difficulty Settings    : n/a

New Sounds             : No

New Graphics           : Yes

New Game Text          : No

New Music              : No

Demos Replaced         : None
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* Construction *

Base                   : Quake 2 screenshots (taken in 400x300 software mode)

Editor(s) used         : Paint, Paint Shop Pro 5, WinTex 4.3, NewWadTool 1.3

Build Time             : 1-2 weeks

Known Bugs             : Does not work with freelook. (cos the sky is bigger)

May not run with       : Source ports other than Boom v2.02 (unless there are
                        any others without freelook)

------------------------------------------------------------------------------
* Copyright / Permissions *

Feel free to use these skys with any DooM/DooM 2 levels, but only if no changes
to the graphics are made.  If you want to include one in a level you have made,
then you must include the sky as a separate file (with the original filename)
and give me credit for the sky in your text file.

You may distribute this wad as long as you include this text file and the other
files intact.
------------------------------------------------------------------------------
* Where to get this WAD *

ftp://3darchives.in-span.net/pub/idgames/graphics/  (and mirrors)


Fragport is in the /levels/doom2/ports/megawads/ directory of the above site.

Operation: Lightning is in the /levels/doom2/ports/m-o/ directory.



DooM lives FOREVER!